4.0
Disappointing is too weak a word to describe Sometimes Always Monsters. What was once an immersive role-playing game/adventure, which made you care about your character, and really think about your choices, has turned into a lifeless life-sim, where players can do hundreds of things, but with none of them being any fun. It is a clear labour of love from a small studio that dreamt really big, but that doesn't mean that it managed to turn these dreams into an entertaining video game.






