5.0
Phillippe Druillet's talent wasn't demonstrated at its full scale, the characters looked interesting but actually weren't, the plot soon lost its charm, and the puzzles were very simple and easy to figure out. It's an average game that some might slightly enjoy, whilst others will just fall asleep while playing it - and that's a real shame because Salammbo: Battle for Carthage started off as an immersive, dark adventure epic, only to end up falling into mediocrity with each subsequent step.






