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Ridge Racer

Namco · Mar 13, 2012

PS5 · PS4 · Vita

Everyone10+

About

A port of Ridge Racer, originally released on the PlayStation console, enhanced with up-rendering, rewind, quick save, and custom video filters.

Trailers & screenshots

Scores by platform

PlayStation 5

No critic reviews yet · No ratings yet

PlayStation 4

No critic reviews yet · No ratings yet

PS Vita

Critic 4.3 (21 critics) · Gamer 4.6

4.7

Critic reviews

  • Giant Bomb

    Jeff Gerstmann · Mar 27, 2012

    4.0
    Visually, the game looks decent, with a frame rate that's smooth enough to convey a solid sense of speed. There's also a nice depth-of-field effect in place that makes distant objects appropriately blurry. But that's still not enough to make this feel like a worthwhile package. As a fan of Ridge Racer, the way the past few games have just rehashed existing track designs is borderline offensive. Packing up an even smaller list of old content and selling it at a "discount" price doesn't make this Vita version any better.
  • PS Lifestyle

    Anthony Severino · Mar 14, 2012

    1.5
    Ridge Racer is a disappointment on all fronts, and feels more like a horrible car wreck. While the racing itself is decent, it crashes dead smack into a brick wall of poor planning, lazy development, and a complete lack of content.
  • IGN

    Keza Macdonald · Mar 09, 2012

    3.0
    Ridge Racer on Vita is a baffling proposition: a racing game with barely any content. It might be cheap, but it’s inexcusably lazy. You run out of things to do within an hour or two, and after any longer, the prospect of racing any of the three tracks on the cart ever again is enough to make you feel slightly sick. Its social online structure is misguided and shallow, meaning that racing against others is neither easy nor fun, and there’s a total absence of a single-player mode.
  • Push Square

    Mike Mason · Mar 06, 2012

    5.0
    Ridge Racer is a bold experiment with a proven franchise, but it hasn't turned out to be a particularly enticing deal. Releasing at a budget RRP is no excuse; Ridge Racer is devoid of content and modes as standard. It plays well, handles as you'd want it to and is as fun an arcade racer as ever, but there's just not enough here to hold interest for more than a few hours – unless you want to wait for all the downloadable content to arrive and reluctantly tip more money into it.
  • Games Radar+

    Justin Towell · Feb 22, 2012

    7.0
    Not something you'd think would work, but the result is fast, pretty and supremely playable, perfect for keeping on your memory card and dipping into when you've got a few spare minutes. I know I sound mad when I say the lack of content doesn't kill it, but it truly doesn't. I can tell I'm going to be coming back to this for months, even without the extra tracks. This is a surprisingly fun game and I'm glad it exists. Good ol' Ridge Racer.
  • TheSixthAxis

    nofi · Feb 22, 2012

    5.0
    Ridge Racer Vita caters for that ‘having a Ridge Racer game at launch’ thing that Sony seem adamant that they’re sticking to, but it doesn’t tick all the boxes it needed to. I’ve put a lot of hours into this game since December, which surely counts for something, but ultimately – aside from leveling up and chipping in for my squad – it’s hard to see what I’ve really achieved.

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