
Quest for Infamy
Infamous Quests · Jul 10, 2014
About
Quest For Infamy is a classic point and click adventure game, in which you assume the identity of 'Mister Roehm' a man trying to start over after running away from a shady past. He’s come to the little town of Volksville only to discover there’s so much more going on in the valley than meets the eye! Come along and take a walk on the wild side with Roehm and discover just how infamous you might be.
Trailers & screenshots
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Critic reviews
- 7.0Quest for Infamy is a near perfect recreation of point-and-click adventure games of the past. Featuring hilarious dialogue, immature humor, a variety of locations to explore, some clever (and some frustrating) puzzles, and a decently long campaign with an interesting story to unravel. Game breaking bugs and a few of the genre’s persistent issues, such as frustrating design and confusion as to where to go or what to do next, do present themselves and in this modern era are far harder to forgive. Still, Quest for Infamy is fun, funny, and worth giving a shot.
- Quest for Infamy is an excellent outing for fans of those old-school, point-and-click fantasy games of yesteryear. It’s packed full of missions, side-quests, and things to discover, albeit a little bare. The writing and characters breathe so much life and comedy into this game that you can’t help but have a merry old time with Mister Roehm.
- Thankfully, the lovely pixel art and the retro atmosphere do make up for the game’s shortcomings. We imagine fans of the old Sierra titles in particular will find revisiting this oft-forgotten era of video games enjoyable, but it’s a tougher pill to swallow for those that don’t have nostalgia for games like this.
- 8.0Quest for Infamy is an archaic game, that was not adapted well to modern consoles. It has several design and gameplay issues, yet after finishing it I had to admit that I had fun with it.
- 5.0On the other hand, by choosing to be so willfully old-fashioned, we kept ricocheting off of its walls. The lack of guidance, charm and usability were obstructions to any kind of enjoyment.
- 3.0It’s a shame that Infamy devolves into such juvenile practices as there are some nice flourishes on display – for instance, the hand-drawn aesthetic lends a quaint, homely feel to adventuring that feels refreshing in light of the grandeur that western RPGs typically strive for – yet it’s impossible to root for a game that makes such a critical misstep.
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