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Nimbus INFINITY

GameCrafterTeam · Jun 22, 2023

PC

Rating pending

About

Nimbus INFINITY is a high-speed aerial mech action game, set in the future of a war-torn Earth that has just begun to heal. Equip mechanical Battle Frames with weapons to customize your battle style, and soar through variant battlefields while discovering the story of a new generation.

Trailers & screenshots

Scores by platform

PC

Critic 5.8 (4 critics) · Gamer 5.9

Critic reviews

  • Hey Poor Player

    Shane Boyle · Aug 15, 2023

    5.0
    There’s fun to be had for sure in the frantically paced and enemy-packed combat encounters, but when you take into consideration the fact that you never feel as though you’re piloting an almighty mech and the entirely forgettable nature of the art design and the narrative, it’s hard to make a case as to why Nimbus Infinity is worth spending time with.
  • DarkZero

    Dominic Sheard · Jul 06, 2023

    6.0
    Nimbus Infinity is an enjoyable mecha game that does not offer any surprises, but even with its issues, is fun enough for fans to jump into Warspite and blow up some stuff while waiting for the next big mecha action game to drop.
  • Screen Rant

    Jacob Zeranko · Jul 03, 2023

    5.0
    It's surprising to see how much Nimbus INFINITY is struggling to deliver the level of polish that Project Nimbus did nearly 6 years ago. Not only that, but it has been in Early Access for over a year and throughout that time, players pointed out the very same issues in this review. This is a team that clearly knows how to make a satisfying mech-based action game, and maybe this will turn into one with some post-launch support, but as it stands now, Nimbus INFINITY is a poorly optimized experience that wasn't ready for a full release.
  • Noisy Pixel

    Azario Lopez · Jun 22, 2023

    7.0
    Nimbus Infinity shows significant improvement when compared to its predecessor. The speed of the action fuels this experience, but mission pacing remains questionable. Still, the characters and story elements give players a reason to care. I mean, as if you needed any reason to jump into a mech and rain bullets on waves of enemies.

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