Midnight in Salem feels slightly rushed, and for a five year wait it really shouldn't have been, but it is still very enjoyable for both new and old players of the series. The story and characters are just as engaging as they've always been, and it will keep you on the edge of your seat from the beginning to the end. The problems that have arisen will most likely be fixed in the next game if HerInteractive chooses to stick with the Unity platform. But, this doesn't feel like the end of our series. Rather, it's just a really bumpy beginning.

Nancy Drew: Midnight in Salem
Her Interactive · Dec 3, 2019
About
Nancy Drew unexpectedly finds herself in Salem, Massachusetts investigating an arson at the haunted Hathorne House. As Nancy races to uncover the truth behind the arson, she discovers connections to the house’s past with the Salem witch trials and finds herself drawn into a struggle with supernatural events that she simply can’t explain. Nancy’s convictions are put to the test. Are the ghosts real? Has Salem’s dark history come to life, or is there someone else to blame? Time is short, and you as Nancy Drew, must gather clues, solve puzzles and interrogate suspects to find the answers before the clock strikes midnight in this all new 3D mystery adventure.
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- Nancy Drew: Mdinight in Salem has a lot of rough edges, especially for a game that’s been in some stage of development for four years. Its character animations and lip sync can be quite off-putting, its node-based movement retains the awkwardness common to all such navigation, and what few puzzles it has are hardly challenging, even on the harder difficulty setting. Yet for all that, the charm of its characters and the intrigue of its story manage to buoy the experience up, if not to the heights of the better games that came before it.
- 7.0
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