The design concept behind Mittelborg: City Of Mages seemed to have a lot of potential. One can forgive the non-engaging gameplay but any enjoyment is quickly hampered by frustrating control and a no-brains, overt advisory information approach. The game becomes less about skill and more about random chance.

Mittelborg: City of Mages
Armatur Games · Nov 29, 2018
About
A single-player fantasy saga tells about an upcoming collapse of the world as we know it. With emphasis on decision making, this game is a wild mix of turn-based strategy, rogue-like and survival.
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- City-building and resource management games are fun, but only when you have creative control. Mittelborg: City of Mages didn’t deliver. It held your hand throughout the game, only allowing you to do what it wanted. The overall gameplay was dull, and, because of that, I didn’t care at all about the story or protecting the city.. There was plenty of potential in this game, but it ultimately didn’t deliver for me.
- 4.0Mittelborg: City of Mages on Xbox manages to remove pretty much anything that would lead to interest or a satisfying choice. If it was brave enough to hand the reins to the player, it might have gone somewhere interesting, but – as it stands – this is a lightweight board game with most of the pieces removed.
- 4.0Played almost entirely on one screen with clunky controls and game play which has you at the mercy of a random number generator, Mittleborg: City of Mages is quite a tedious game to play. It’ll kill a few hours of spare time as you get to grips with what the game is trying to achieve but the experience quickly degenerates into a mundane, repetitive resource management game that’ll have you reaching for something else.
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