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Maskmaker

Innerspace VR · Apr 20, 2021

PC · PS4

Everyone

About

In an all new mysterious universe built by the developers of the award-winning A Fisherman's Tale, you play as a Maskmaker's apprentice and learn the magic of crafting masks to immerse yourself in the intriguing enigmatic beings within the game.

Trailers & screenshots

Scores by platform

PC

Critic 7.6 (9 critics) · Gamer 9.3

8.1

PlayStation 4

Critic 7.1 (5 critics) · No ratings yet

Critic reviews

  • NME

    Jack Grimshaw · Jul 19, 2021

    8.0
    Mask maker is a true demonstration of how games can do VR with expert implementation. Every interaction the game provides is built to make the most of VR’s specific advantages while showcasing beautiful environments with a melancholy feeling permeating the quiet world around you.
  • COGconnected

    Patrick Anderson · May 06, 2021

    7.0
    Its set-up is ludicrous, its biomes are beautiful but sparse, and its story is convoluted; but even still, I enjoyed Maskmaker and I recommend you take up the chisel and mallet and experience it for yourself. There’s a clever and unique use of VR in this game that makes it worth trying on, despite everything.
  • GameSpew

    Chris McMullen · Apr 30, 2021

    8.0
    Despite that bugbear, Maskmaker is a great game while it lasts. At around five hours play time (less if you mess with masks less than I did), it never outstays its welcome. It blends a compelling, emotional story with enjoyable puzzles and entertaining gameplay that makes it a standout VR experience.
  • Twinfinite

    Chris Jecks · Apr 28, 2021

    7.0
    When Maskmaker shines, it shines bright to the point I had a beaming smile on my face. It’s just a shame these moments only tend to pop up towards the very end. If you’re looking for a circa five-hour VR adventure with some magical moments, you could do worse. Just don’t expect a groundbreaking VR experience.
  • Gaming Trend

    Ben Lombardo · Apr 22, 2021

    7.0
    Maskmaker feels like it’s going to give you full control over the game, then it takes it away from you and does it for you. The parts it gives you full control over, however, tend to be exceptionally tedious. The crafting system is great when the game wants it to be, and I loved exploring every nook and cranny that the game had to off, but in short, while the game feels like a bedtime story, ultimately it’s just that --- there’s not much lucidity that you’d expect from a VR game, and it feels more like an on-rails experience.

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