
Labyrinth of Refrain: Coven of Dusk
Nippon Ichi Software · Sep 18, 2018
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Critic reviews
- 8.0Labyrinth of Refrain: Coven of Dusk is a good time for those looking to get lost in the depths for a long time. For those of you who enjoy this type of game, there’s plenty of it here, with a playthrough taking about 60 hours. Then after that, there’s tons of post-game content with even harder bosses waiting for you. And with Nippon Ichi’s signature touch and charm, this is an adventure worth delving into, despite its shortcomings.
- Labyrinth of Refrain is an excellent dungeon crawler that brings some cool new features to the table. While the title can be grindy at times and includes some frustrating maps and encounters, the core systems underneath are a joy to tinker with for hours.
- I would’ve been happier if the game made its objectives clearer and if the puppet customization provided more assistance with optimization (I made it through the whole game without ever knowing whether my coven setups were actually any good), but the labyrinth exploration was pretty engrossing. I also enjoyed the story’s dark sense of humor that was nicely offset by the playful graphics and bouncy music.
- 9.0Whether it's the little details, the amount of trust it has in the player to make their own choices - even the wrong ones - as well as the respect to let players deduce its secrets on their own, Coven undoubtedly has become one of my favorite DRPGs of all time. Cryptic requirements for the true ending, some user interfaces quibbles, and other minor nitpicks aside - Coven might not be a perfect game, but for anyone starving for a hardcore DRPG experience with substance behind it won't find themselves disappointed with its journey.
- 6.0Labyrinth of Refrain: Coven of Dusk is an altogether fun but often repetitive dungeon crawler let down by its weak cast and uninteresting storyline. Moments spent in the labyrinth dungeons, though initially confusing, are bright spots in an otherwise uninspiring game, giving the opportunity for exploration and presenting an intriguing battle system which allows for plenty of customisation and experimentation.
- It’s hard to recommend Labyrinth of Refrain: Coven of Dusk to the general populace because it’s a niche game with a niche style of gameplay with a niche art direction that appeals to a niche audience. If you’re part of this specific demographic, this is a great game for you, even if it feels cheap at times due to the fact it’s basically a re-release of a former PS Vita title. It’s a very competent dungeon crawler at the end of the day, with a lot more content that I would have expected.
Gamer reviews
Lets make it nice and simple. You are the book that has funny eyes. You are a soul where you possess a diary content regarding labyrinth. Labyrinth are full of poison (miasma) where normal human being are not able to go in and out freely. Lucky for you, you are a book. So you control puppets made by the witch who orders you to work where she chills outside the labyrinth. Gameplay: Dungeon crawling, where you have a set of team of puppets to help you explore the dungeon. Puppets are tools and eventually will break, if your puppet HP went down to 0, you need to pay to repair. Broken parts are also needed to repair as they hinder your status. So make sure to carefully plan your team.That's almost about it, you venture down the labyrinth, report back to your boss, progress story. Simple. Important Note: -Save when you have the chance. -Save in two save files, so that if some decision went wrong you could revert back and still not lose progress. -Plan your team carefully. -Save when you have the chance. Like literally, there is no autosave. Once you regret and want to go back in time, and realize much time will be wasted if you do not save regularly.
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