
Kingdoms of Amalur: Reckoning
38 Studios · Feb 7, 2012
About
Build the character you've always wanted and continuously evolve it to your style of play with the revolutionary Destiny system. Choose your path and battle through a master-crafted universe featuring some of the most intense, responsive, and customizable RPG combat ever.
Trailers & screenshots
Scores by platform
Critic reviews
- Games Radar+8.0We finished the main campaign in just over 40 hours of play. That, alone, is an impressively long game, but we’re going to be completely honest: we skipped a lot of side quests, and didn't complete all of the different Faction's quests. Those 40-plus hours were spent doing a smattering of missions in each town on our way through the core storyline, and we passed dozens and dozens of yellow exclamation points (denoting new quests) in each area.
- PC Gamer7.4Kingdoms of Amalur is too long. With a faster main quest and the wildlife-slaying filler quests removed, the scenery would change faster and progression feel less like a grind. More care could have been taken in making each area feel interesting. The Faeland's verdant forests, sunny plains and deserts are pretty, but always derivative. It just doesn't feel like a place where people live, and there's no sense of discovery to exploring its lands.
Gamer reviews
Good
A worthy RPG adventure, focusing on moment to moment gameplay, visuals, and experience instead of a deep roleplaying experience. I had fun with its world-building and combat, and found the monsters interesting. Its open world nature becomes tedious, but the game feels and plays great. Recommended.
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