Hey Poor Player
6.0Simply put, Glo is a platformer with a solid mechanical foundation, and a simple, above-average level design that, ironically, ends up being somewhat plagued by the major gimmick which defines it. It’s definitely got some good points, but I honestly think that its reliance on player’s limited vision detracts from the overall fun value. I know that some of you out there like games that try to make you angry, but I don’t. In my eyes, Glo neither greatly succeeds, nor spectacularly fails. So, yeah, to come full-circle, it’s fine. Just fine.
