
Fire Emblem Warriors
Omega Force · Oct 20, 2017
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Critic reviews
- 8.0Three Hopes is one of the best musou spin-offs released to date, combining its tried-and-tested gameplay with a level of story depth that was missing in the first Fire Emblem Warriors. Its sheer scope may be a bit much for players simply looking for a hack-and-slash action game, though.
- Overall, my time with Fire Emblem Warriors was fun but it’s most certainly more fun for long time Fire Emblem fans. The fan service is top-notch and there are a ton of cool cameos from past characters in the franchise. The cutscenes and visuals are amazing–something I can’t wait to see more of when the next Fire Emblem game comes to the Switch.
- 7.5Fire Emblem Warriors is an exemplary marriage of two series. It’s recognizably Fire Emblem, unabashedly Warriors, and all in a way that fits together and feels perfectly complementary to each. Although the game’s storytelling and technical prowess fall short, there’s no denying that Fire Emblem Warriors is an energetic, familiar kind of fun.
- Fans of Fire Emblem who do not own a Switch but own a New Nintendo 3DS should certainly give this game a try. In the end, Fire Emblem Warriors captures many aspects of what fans of the series love, and I say this as a fan of strategy RPGs who has sunk countless hours into the Fire Emblems series and others in the genre.
- 8.0Despite my grievances, I still think Fire Emblem Warriors is a great game. It’s strategic, it’s fast-paced, it’s frantic and fun. Even if it doesn’t quite reach the heights that Hyrule Warriors left on the Wii U and the 3DS, Fire Emblem Warriors is still a title that Switch owners would be remiss to lose out on.
- 7.0Good enough to get the job done can be the game’s motto, actually. It’s not a bad game at all, but it never feels like it goes the extra mile, either. It’s an alright game with some good fan service especially for more recent Fire Emblem fans, and some fun gameplay, but some extremely poor choices, mostly pertaining to map design and multiplayer, hold back a game that otherwise could have been far more than it turned out to be.
Gamer reviews
This is a warriors game that allows you to give your other characters in map commands. That is so useful when you have missions that require you to protect someone or to intercept and enemy. During its time, people preferred Hyrule Warriors and I agree with that when it comes to the diversity of HW’s cast. The gameplay shines better in Fire Emblem though because of how it feels like a refinement of the formula. You can level up in Fire Emblem and have only about 16 classes or so to choose from with maybe 20+ characters. Some characters are copies. This game feels fluid and precise with its gameplay and can be above decent at best, but it has a lot of strange ideas. The History map concept for post-story play is kind of tedious. You basically play the stories of old games in an extremely simplified manner to unlock other characters or skins—like a female version of a particular character. It feels underwhelming and sometimes borders on feeling like a chore. It’s fun making your team stronger but sometimes I don’t wanna have to use an archer cause I don’t like them, character-wise, yet the map I’m about to try demands only archers. The weapon forging system is also very stale. It’s a lot of menu hopping and management and none of it ever felt too engaging because the weapons are bland and all look the same, save for the hero weapons. It’s a decent game and I hope they make a second one, but it does feel a bit empty without the dlc characters. Great gameplay, but clumsy menu management and bland endgame.
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