
chemical
arktisweiss · Jun 7, 2023
About
We are in the underground facilities of a hostile race. It is still unknown in which galaxy the party will take place.
There are some guards who want to prevent you from going deeper. Or did you actually want to get out?
But not all paths are immediately accessible. There are some puzzles waiting, not all of which can be solved with a weapon.
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Control and shooting with mouse and WASD keys, sprint (SHIFT), action key (E), jump (SPACE), Hover mode: fly down (SHIFT), simple inventory system (TAB), pause (P), flashlight (F), change weapon (mouse wheel up/down)
Reload weapon (R)
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> Update 07/16/23 (Version 1.11)
- Selection menu (GameOver Screen) when the player died
- A new security drone prototype
- Button sound in the main menu etc.
>Update 07/03/23 (version 1.10)
- Some changes to the elevator prototype
- Bug removal on some spawn towers
- Temporary removal of the makeshift weapon wheel
> Update 06/21/23 (version 1.09)
- Damage Indicator (with Hit directions)
- Animated Crosshair
- Prototype of a Locker-System with new Animations
- Some developements on the Weapon-System (CrossHairDot adjustment, Effects)
- Interaction Notifies (in this version we test it with Interaction Notifies)
> Update 06/18/23 (version 1.08)
- New enemy animations, new weapon type (humanoid enemies now shoot with laser technology)
- Light signal on some door switches
- A new puzzle system for opening doors or other functions
- Bug removal of player animation in hover mode (arms stay still now)
- Several design improvements and a few new cozy cornersXD
> Update 06/14/23 (Version 1.07)
- Automatic door system with weight measurement (it is initially present in two places in the game and it will become integral part of the game)
- Prototype of a gravity gun (This weapon will become important for several situations in the game.)
- Removal of an obstacle at the upper elevator
- Prototype of a new enemy (rail-mounted turret), which initially appears in two places in the game
- Some new design elements
> Update 06/09/23 (Version 1.06)
- The player is now equipped with a basic flashlight (F) to see darker areas.
There are some guards who want to prevent you from going deeper. Or did you actually want to get out?
But not all paths are immediately accessible. There are some puzzles waiting, not all of which can be solved with a weapon.
----------------------------------------------------------------------------------------------------
Controls:
Control and shooting with mouse and WASD keys, sprint (SHIFT), action key (E), jump (SPACE), Hover mode: fly down (SHIFT), simple inventory system (TAB), pause (P), flashlight (F), change weapon (mouse wheel up/down)
Reload weapon (R)
----------------------------------------------------------------------------------------------------
Updates:
> Update 07/16/23 (Version 1.11)
- Selection menu (GameOver Screen) when the player died
- A new security drone prototype
- Button sound in the main menu etc.
>Update 07/03/23 (version 1.10)
- Some changes to the elevator prototype
- Bug removal on some spawn towers
- Temporary removal of the makeshift weapon wheel
> Update 06/21/23 (version 1.09)
- Damage Indicator (with Hit directions)
- Animated Crosshair
- Prototype of a Locker-System with new Animations
- Some developements on the Weapon-System (CrossHairDot adjustment, Effects)
- Interaction Notifies (in this version we test it with Interaction Notifies)
> Update 06/18/23 (version 1.08)
- New enemy animations, new weapon type (humanoid enemies now shoot with laser technology)
- Light signal on some door switches
- A new puzzle system for opening doors or other functions
- Bug removal of player animation in hover mode (arms stay still now)
- Several design improvements and a few new cozy cornersXD
> Update 06/14/23 (Version 1.07)
- Automatic door system with weight measurement (it is initially present in two places in the game and it will become integral part of the game)
- Prototype of a gravity gun (This weapon will become important for several situations in the game.)
- Removal of an obstacle at the upper elevator
- Prototype of a new enemy (rail-mounted turret), which initially appears in two places in the game
- Some new design elements
> Update 06/09/23 (Version 1.06)
- The player is now equipped with a basic flashlight (F) to see darker areas.
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