Caffeine stands out through its coffee-gives-people-superpowers premise but fails to really capitalize on it. There isn’t anything inherently wrong with Caffeine as a visual novel, and it certainly ticks all the necessary boxes for the niche it aims to fit into, but an overreliance on character tropes and uneven narrative pacing also prevent the story from feeling memorable.

Caffeine: Victoria's Legacy
Kikai Digital · Jan 30, 2020
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Caffeine: Victoria's Legacy is a choice-rich, fantasy adventure visual novel set in a steam punk Victorian reality. While on a journey to his long lost mum's homeland, Taka mysteriously finds himself in the city of Victoria. Soon he’s staring at a coffee house named 'Taka Coffee House', the same coffee house that he remembered so fondly during his childhood. Join Taka in discovering his roots and search for his family's secrets, in a city where baristas are knights and coffee is king.
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- While Caffeine: Victoria’s Legacy has a fascinating world, well-developed characters, and an interesting story, it’s dragged down by a slew of minor technical issues, some occasional pacing problems, and a generally unpolished feeling. It’s possible that someone who’s more into coffee would get even more out of it than I did, but by the end I found myself enjoying the story more than I expected I would, based on its first impression and how much of a hard time I had getting into it.
- 7.0It’s funny, sad, and occasionally a bit long-winded where coffee is involved. Most importantly though, there’s genuine opportunity for multiple playthroughs, which would be much better if you didn’t have to cover old ground every time.
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