Reviews
Page 192 of 1044

Twelve Minutes
Ces 12 minutes sont d'abord intrigantes et addictives mais la deuxième partie du jeu se révèle malheureusement très redondante et l'intrigue perd grandement en qualité au fur et à mesure des boucles.Read full review from IGN (opens in a new tab)6.0
NARAKA: BLADEPOINT
While the idea of another battle royale was an initially tiresome thought, Naraka: Bladepoint ended up being the refreshing take on the genre that I've carved for years now. Mastering the intricacies of its combat and movement systems will keep me happily busy for weeks and months to come. Yeah, boring bot matches and finicky servers can drag it down at times, but both are already becoming little more than a fleeting memory. If you fancy a challenging battle royale free of build wars and machine guns, Naraka: Bladepoint provides a genuinely clever spin on the genre’s familiar formula.Read full review from IGN (opens in a new tab)8.0
Behind the Frame: The Finest Scenery
Une expérience intéressante si votre temps de jeu est limité et que vous avez envie d'en finir un le plus rapidement possible tout en gardant une expérience agréable. Une réalisation graphique et musicale très réussie entaché par une durée de vie bien trop courte pour un jeu vidéo.Read full review from IGN (opens in a new tab)7.0
I Expect You To Die 2
I Expect You To Die 2 is a clever, surprising, and fun escape room-style puzzle game that’s certainly worth exploring. You’ll need to stomach a lot of restarts to see it through to the end, but its best interactive moments and its focus on comfort and ease of access make doing so worth dying over and over again for. Regardless, once I’d unraveled everything there was to see across the three-hour campaign, I was left without much to do except hope that an actual spy came along and flashed my memory, Men In Black-style, so I could play the whole thing again with fresh eyes.Read full review from IGN (opens in a new tab)8.0
Aliens: Fireteam Elite
Facing over 20 intelligent enemy types -- from Xenomorphs to Weyland-Yutani Synthetics -- players must utilize cover tactics and master team strategy to eradicate extraterrestrial threats that swarm through doors and vents, scramble across walls and ceilings, and strike from darkness with uncanny ferocity. Five character classes, an expansive arsenal of customizable weapons and mods, character progression, and innovative advancement systems help even the odds in this heart-pounding shooter and place Aliens: Fireteam in another dimension of co-op survival shooters. The unique Challenge Card system also lets players mutate each mission, offering a new experience with every playthrough.Read full review from IGN (opens in a new tab)7.0
Hoa
Hoa is a beautiful but brief puzzle-platform adventure that made for a relaxing evening’s worth of entertainment. It features no major physical threats nor any puzzles that are particularly obtuse, so cruising through its hand-painted slices of nature gave me a pleasantly zen-like experience. It’s a shame that the substantially more inventive final sequence wasn’t fleshed out even further, and I wish there were some additional reasons to explore its small selection of environments. But otherwise Hoa is a breezy little jaunt that’s all chilling and no killing.Read full review from IGN (opens in a new tab)7.0
Psychonauts 2
Psychonauts 2’s weird and wonderfully written story is full of interesting, nuanced characters that I instantly fell in love with. Most of its fresh ideas go a long way toward elevating the Psychonauts formula into the modern era, though its enticing new equippable pin system can be a little too stingy. Double Fine has also done a great job of expanding this universe toward both grander and more intimate threats without losing the joyous childhood adventure vibes of the original. It may bring a bit of that mid-2000s action-platformer clunkiness along with it, but Psychonauts 2 is still just about everything I could have hoped for from a sequel to one of my favorite games.Read full review from IGN (opens in a new tab)8.0
Twelve Minutes
12 Minutes es toda una declaración de intenciones por parte de Luis Antonio, un videojuego que le encumbra como diseñador, y le sitúa en el mapa tras haber pasado por Rockstar Games y haber participado en proyectos tan dispares como The Witness o What Remains of Edith Finch. Ahora, pone sobre la mesa su particular visión de la aventura gráfica, con un videojuego que destila amor por el enigma textual, el cine y el misterio. Un título que, como mucho, puede llevaros un par de tardes, pero que os dejará un gran sabor de boca y, muy posiblemente, el cerebro echando humo.Read full review from IGN (opens in a new tab)8.0
Madden NFL 22
Madden NFL 22 is a grab bag of decent – if frequently underwhelming – ideas hurt by poor execution. Face of the Franchise, to put it mildly, is a mess. Homefield advantage is a solid addition, but it doesn’t quite capture the true extent of real on-field momentum swings. The new interface is an eyesore, and the new presentation is cast in a strange and unflattering shade of sickly green. It’s smoother and marginally more refined, but in so many ways it’s the same old Madden. In short, if you’re hoping for a massive leap forward for the series on the new generation of consoles (or on the old ones), you’re apt to be disappointed.Read full review from IGN (opens in a new tab)6.0
Ghost of Tsushima
Peut-être un peu léger en variation de contenu, Ghost of Tsushima reste une expérience prenante de par son action et son immersion dans un univers aussi magnifique que fantasmé. Un hommage classique aux genre, qui n'oublie pas l'émotion.Read full review from IGN (opens in a new tab)8.0
