
Destructoid
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Tokyo Twilight Ghost Hunters
Tokyo Twilight Ghost Hunters is certainly one of the most unique titles the Vita has seen or will see by far, and while it can take an astronomical amount of getting used to, it's absolutely worth investing time in. What other game is going to let you bite someone's nose in error when you meant to make a friendly gesture? I rest my case.Read full review from Destructoid (opens in a new tab)8.0
Hyperdimension Neptunia U: Action Unleashed
Neptunia U is ultimately built on replay value, counting on players to repeat missions for better scores, gear, and the goal of reaching max level with all characters. There's also a new difficulty and extra arena mode unlocked after completing the game. ...As long as you can deal with a little skin and a silly plotline, Hyperdimension Neptunia U: Action Unleashed is a fun little action romp.Read full review from Destructoid (opens in a new tab)8.0
Forgotten Memories : Alternate Realities
While it is indeed a horrifying affair, it ends all too abruptly at just under an hour and a half on my first playthrough. Having been in development for years, Forgotten Memories feels like it was purposely cut short to allow for sequels or download content. That being said, the pacing is tight and there is no filler whatsoever, but it still feels like the first chapter of a longer game. ...Aside from the brevity, awful controls, and dull combat, the game is easily recommendable for those looking for that Silent Hill feel.Read full review from Destructoid (opens in a new tab)6.5
Vertiginous Golf
As the golf portion of Vertiginous Golf is lacking in execution, the story similarly comes up short. In fact, it's actually detrimental to the golfing experience. ...The narrative and gameplay are so dissonant from one another that it's nearly impossible to enjoy both at the same time. ...They took a simple, beloved concept and tried doing too much with it. As a result, the course design is rarely rewarding and the elaborate story is poorly presented. No matter how far above the clouds this game is, it landed in the rough.Read full review from Destructoid (opens in a new tab)4.5
High Strangeness
Since the game has some dead space due to the constrained aspect ratio, I wish there were an option to keep it static. Additionally, I wish there were a "quick item switch" button, since pausing the game to change secondary weapons isn't ideal. High Strangeness might be a brief adventure that feels a bit shallow at times, but it's very easy to digest. Because of the short nature of the game it doesn't waste your time, and it's very easy for anyone -- retro enthusiast or not -- to pick up and play.Read full review from Destructoid (opens in a new tab)7.0
Wolfenstein: The Old Blood
Where Old Blood truly shines is its brevity. ...Both Castle Wolfenstein and Wulfburg are expansive enough to justify an entire game, and the development team does a good job of managing the pacing between stealth and action. ...Wolfenstein: The Old Blood operates just like an old school PC expansion should, and if you liked New Order, this is a no-brainer. In fact, due to the pulp feel of the second half I even slightly prefer it to the original, and the two interconnected plots are incredibly easy to swallow in an afternoon.Read full review from Destructoid (opens in a new tab)8.0
Tropico 5
While Tropico 5 isn't the game-of-the-year masterpiece of a generation, it's a more-than serviceable sim and strategy title that can satisfy a grossly under-served genre within the console community. If you love SimCity and Civilization and are dying for something similar on your PS4, then there really is no reason not to have and enjoy this game to its fullest extent.Read full review from Destructoid (opens in a new tab)8.0
Kerbal Space Program
The game has attracted a passionate, talented, dedicated community of players and creators. ...My main fear of simulation titles is that I'll get bored. But, come to think of it, not once was I bored with Kerbal Space Program. I may have felt confused, and irritated, and hopeless at times, but those setbacks were fleeting. My desire to improve remains steadfast. Even the smallest accomplishments feel like massive victories, and once you experience that euphoria, you won't want to quit. Watch your ambition soar.Read full review from Destructoid (opens in a new tab)8.5
Cosmophony
Sadly, that falls apart for me at the fourth level. The difficulty ramps up consistently across the levels, but it goes too far to be enjoyable. ...Cosmophony is like a firework. As it's flying up and sending out sparks, interest builds. Once it detonates it's an awesome show of color and sound. After that it's over and everybody goes home. It's short and intense, but it stops being interesting once it oversteps the line between fun and frustrating.Read full review from Destructoid (opens in a new tab)6.0
Crypt of the NecroDancer
Crypt of the NecroDancer accomplishes what few games even attempt to do. It merges together two completely different genres: rhythm and roguelike. The frustrations of both come as part of the package, but some intelligent design decisions help to alleviate the issue. For those looking for the next gaming obsession after the likes of Spelunky, Binding of Isaac, or Rogue Legacy, look no further than Crypt of the NecroDancer.Read full review from Destructoid (opens in a new tab)9.5