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Reviews

3,593

Page 107 of 360

  1. Gungrave VR

    PS4 · Chris Carter · Dec 11, 2018

    Gungrave, like when it debuted over a decade ago, is an acquired taste. It's rigid and not particularly welcoming, two qualities that are exasperated in VR. Despite its problems, I’d welcome another go at Gungrave (or a revival of that Planet Gunsmoke Trigun game), and it looks like we’re getting it. But you can skip this outing.
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    5.0
  2. DUSK

    PC · Peter Glagowski · Dec 10, 2018

    This is shooter perfection and something fans of the classics need to experience. Maybe it doesn't redefine what is possible with video games, but it beats out basically every other shooter I've ever played. I know I'll be replaying this for years to come and I look forward to seeing what fans are capable of with mod tools. It feels great to have the golden age of shooters back.
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    9.5
  3. Katamari Damacy REROLL

    PC · Caitlin Cooke · Dec 08, 2018

    For those who haven’t yet given Katamari Damacy a shot, if you long for the unexpected and uncomplicated, Katamari Damacy REROLL offers respite from the norm of today’s games. If you’ve always had a soft spot for the series, this is your chance to relive the joys of proving yourself through a brighter, more clearly defined lens.
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    9.5
  4. EARTH DEFENSE FORCE 5

    PS4 · Chris Moyse · Dec 07, 2018

    It has been a long time since I've played a game so self-aware of its own flaws, yet so proud to embrace, even celebrate them. This alone makes Earth Defense Force 5 worthy of a few hours of your time. But at the end of the day, they are flaws, and there are many of them. So while there is fun to be found in this latest bout of intergalactic mayhem, just make sure you pay a fitting price for the ticket to ride.
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    6.0
  5. Project Warlock

    PC · Peter Glagowski · Dec 04, 2018

    Project Warlock is just a damned blast. You could say this is the best version of Wolfenstein 3D ever made. Hell, it even tops the original Doom in some categories. It certainly won’t win awards for originality, but this is a true work of passion that pays off in the end.If your trigger finger is itching, buy Project Warlock to scratch that itch. You won’t be disappointed.
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    8.0
  6. Fallout 76

    PS4, Xbox One · Brett Makedonski · Nov 29, 2018

    There's no sugarcoating it: Fallout 76 comes up short at nearly everything it aims to be. It's not a good role-playing game and it's not a good multiplayer experience. It never really feeds into the gradual RPG power fantasy but it's also inadequate as a survival simulator. In wanting to be so much, Fallout 76 doesn't amount to much at all.
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    4.0
  7. The Council: Episode 4 - Burning Bridges

    PC · Patrick Hancock · Nov 29, 2018

    I sort of went into this one with thoughts of "Hey, maybe it's not so bad again?" since the previous episode was decent, but nope. Episode 4 feels like we're back to square zero. One big story moment, a puzzle that leads into a cliffhanger, and more backtracking. I guess Episode 3 was just lightning (albeit a small baby bolt) in a bottle because this is crap in a can.
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    4.0
  8. Artifact

    PC · Patrick Hancock · Nov 28, 2018

    Artifact is not for everyone. It isn't for people who are red/green colorblind, for one. It isn't for the die-hard deck builders who would rather grind games than pay cash. But it is for people who enjoy card games with an incredible set of fair and unique mechanics that reward out-playing your opponent over luck and randomness.
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    8.5
  9. killer7

    PC · Peter Glagowski · Nov 28, 2018

    Even if I find myself in the middle with Killer7, I'd still recommend everyone give this a go. It may not be a game you need to finish, necessarily, but it's utterly unique and needs to be seen first hand. I don't think Suda hit his stride until his next title (No More Heroes), but you can see the seeds of greatness were planted with Killer7.
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    5.0
  10. Parkitect

    PC · Patrick Hancock · Nov 27, 2018

    If you came into this review with the simple question of "is this game a modern-day RollerCoaster Tycoon?" the answer is an absolute yes. I spent most of my time in Parkitect analyzing revenue graphs and tinkering with prices to try and nickel-and-dime each guest out of their hard-earned cash. While I wish the ride creation was much friendlier, managing staff, guests, and park design has never felt better or more complete.
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    9.0