White Night for Xbox One
Xbox One

White Night

Mar 6, 2015
6.87
playscore
Average
970th of 6237

Trailer, Gameplay, & Screenshots

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About this game

Developer: OSome Studio
Content Rating: Teen

Summary

The dark will reveal all! Explore the macabre past of an old mansion in the 1930's and solve puzzles of light and shadows in this fully black & white survival horror! Players are trapped in this nightmare where darkness is a constant threat! Classic Survival-Horror 3D Mechanics: Solve puzzles of lights and shadows to survive Shed Light on the Mysteries of the Mansion: Collect matches to light your way and reveal the next passage Dark Entities Lurk in the Shadows: Avoid apparitions to continue your search for answers Immerse Yourself in the Noir: Unique art style engrosses the player in the tone of Film Noir.

Gamer Reviews

262 Reviews
7.11

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Critic Reviews

11 Reviews
6.62
Trevor HoustonMar 09, 2015
White Night isn’t the most riveting survival horror game I have played in recent memory but it isn’t the worst either. If not for the unique film noir storytelling combined with a stylized black and white look, White Night could have been one of the more forgettable survival horror games of 2015. Unfair enemies and camera issues dampens an experience which otherwise should have been much better than the sum of its parts.
5.00
Daniel KrupaMar 09, 2015
And early on, it definitely feels like this is going to be a neat, smart idea that’ll be central to everything. But once you get into the house, it mainly involves scrambling about in the dark and bumping into furniture you can’t see as you run away from ghosts you can’t see either. The bones of a decent procedural horror game are buried under roughly six feet of frustrating fixed camera angles, insta-death, and bad checkpointing. Ultimately, it’s just not that much fun being a detective in the dark.
Britton PeeleMar 13, 2015
White Night has other minor issues, such as its lack of a useful map, but these flaws stand out primarily because of the possibilities the game never realizes. ...I wanted to find the next journal entry and see how the story ended, and at times, I was genuinely creeped out by the atmosphere. The pieces that make up White Night could have added up to a great interactive horror story. Sadly, the good game you can imagine is stuck lurking in the shadows of the game it became.

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