
TowerFall Ascension
Matt Thorson · Mar 11, 2014
About
TowerFall is an archery combat platformer for up to 4 players.
It's a local party game centering around hilarious, intense versus matches. The core mechanics are simple and accessible, but combat is fast and fierce. It's best played competitively with friends, cross-legged on the floor within punching distance of each other.
Trailers & screenshots
Scores by platform
Critic reviews
- Shacknews9.0With numerous maps, characters, and an engaging single-player mode, TowerFall is a deep experience and one that's worth having in the Switch library when company comes over. TowerFall started off its life as one of the sole shining stars of a doomed Ouya platform, but now it ends its life in front of a massive Nintendo Switch install base. And this star shines as brightly as ever.
- Nintendo World Report9.0TowerFall is best as a competitive local multiplayer game and if you’re commonly in the situation of having friends around to shoot some arrows at, it’s a must-play. If you’re not, it’s a harder sell. No online play holds it back a bit and while the single-player elements are deeper than you might expect, it’s not necessarily enough to stand alone. That being said, TowerFall is an outrageously incredible local multiplayer game, quite possibly one of my favorites of all time.
- NintendoLife9.0Towerfall sets the standard for excellence in local multiplayer, creating a fun and endlessly replayable experience that’s sure to be a blast every time you play. Although the single-player content is a bit thinner than we’d like and the omission of online may be disappointing to some, we’d argue that there are few games that better exemplify the unique multiplayer strengths of the Switch.
- The Vita Lounge7.6TowerFall Ascension is multiplayer madness at its finest. The game's simple single screen, arcade combat allows for new and experienced players alike to quickly start up and let the fun begin. It's fast, fluid, and fun. The only downside is the game is predominantly focused on its local-only multiplayer mode, and while there is some single player content, it is not nearly as exciting. The game is a must-own for PlayStation TV owners looking for local gaming experiences, but otherwise it falls flat on the Vita.
- PC Gamer9.0Arguments about lag are moot if you just don't often have four friends around to play it. I'm not even good enough to take real tactical advantage of the low latency—decaying synapses are my bottleneck. But I can still feel that crisp, tactile, instant response. It feels good. It feels right. When a game is this precisely considered, so exactly tuned in every part, then forget the convenient compromises of netcode—play it how it wants to be played.
- Push Square8.0TowerFall Ascension is a game that relies heavily on your social life. The mechanics are entertaining, the presentation is charming, and the whole affair is top fun – assuming that you have some friends to play with. The lack of an online option is a great shame, but don’t let that deter you from the Quest mode, which is still good fun played solo. You’ll need pals to get the most out of this package, though, as multiplayer is where the release really shines.
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