State of Decay 2 for Xbox One
Xbox One

State of Decay 2

May 22, 2018

Trailer, Gameplay, & Screenshots

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About this game

Developer: Undead Labs
Content Rating: Mature

Summary

How Will You Survive? The dead have risen and civilization has fallen. Not even the military could stop the zombies, and now it's up to you to gather survivors and build a community in a post-apocalyptic world – a world where every decision matters, and where you define what it means to survive. State of Decay 2 is the ultimate zombie survival game in an open world where you and up to three friends build a community of survivors. It’s up to you to establish a base, develop your characters’ abilities, and manage resources to survive as a group in a world where choices matter and every decision has lasting consequences. Every player’s experience is unique - as you play, the open world responds to your decisions, developing in real time and dynamically offering new opportunities for you to demonstrate your own personal survival priorities. These decisions also result in real consequences that affect your community. Send your best scavenger across the map to gather medicine for a sick friend... but know that they might not make it home. Help your neighbors, and you might make new allies... or you could decide that you need their food supply more than they do. In the end, how you survive might surprise you.

Gamer Reviews

2159 Reviews
6.66

Aggregate Gamer Reviews

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Critic Reviews

48 Reviews
6.82
Ben MooreMay 25, 2018
Ravi SinhaMay 17, 2018
State of Decay 2 isn't a bad game but it doubles down on too much of the first game's failings. For newcomers, the repetitive combat and mission variety, glitches and lack of polish can be a turnoff but the base-building and survivor management manage to shine.
7.50
Dan StapletonMay 17, 2018
State of Decay 2’s zombie-infested maps are good places to scavenge, fight, and survive in. Combat is satisfyingly brutal and the special zombies inspire some real fear of permanent death, even though the Blood Plague turns out to be more of a sniffle. But the bugs are just as persistent as the zombies, and after a dozen or so hours the repetition of both eventually take their toll, making the appeal of replaying feel more limited than I’d expected for a sandbox RPG.

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