About this game
Developer: ACE Team
Content Rating: Everyone
As the guardian of humanity, civilization is in your hands. Build your cities and set up defensive structures to protect them from the constant threat of monsters, then descend into their lairs with sword and spells to eliminate them for good. Explore floating islands, ancient caverns, and lost cities. The world is yours! Brought to you by ACE Team, the creative minds behind Rock of Ages and Zeno Clash, SolSeraph combines action and strategy for a rich and unique gameplay experience reminiscent of the 16-bit era.
Gamer Reviews9 Reviews
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Critic Reviews6 Reviews
I appreciate Ace Team's attempt here, I really do. It's kind of amazing that this game exists in 2019 under Sega. It's not as original as the team's past projects, but SolSeraph has a lot to like if you're looking for a modern take on an absolute gem of the 16-bit era. Part of me wonders how outlandish these creators could've gotten with a bigger budget and scope, but as a tribute, this still hits the spot.
SolSeraph is a love letter to fans of Actraiser and feels like it should somehow contain the name in its title. Sadly, it falls short on several areas that keep it from resurrecting the genre like many hoped it would. Ace Team continues to be a developer I cannot take my eyes off of though. Their creations are unique in and of themselves, and always entertain me even when they fall short of that great status mark.
I can’t recommend SolSeraph on the whole because that would be silly of me. Its issues are obvious and pretty problematic. But there will be some players out there that will possibly like it; those who have a fondness for games from yesteryear, that don’t mind a bit of janky platforming and basic tower defence. SolSeraph is a bad game, but there’s just something about it. It’s unlike anything else currently available, and if you have the patience for it you might find it strangely enjoyable like I sometimes did, but also occasionally mightily frustrating.