About this game
Developer: Games Farm
Content Rating: Teen
Shadows: Awakening is a unique, isometric single-player RPG with real-time tactical combat. You take control of a demon summoned from the Shadow Realm – the Devourer – to consume the souls of long-dead heroes and embark on an epic adventure with challenging gameplay, a gripping storyline and enchanting graphics. Do you have the focus and wits to master the world of the Heretic Kingdoms? Gather your party, control powerful heroes and use their skills to your advantage. But who is in charge… the demon, or the souls that it has devoured? It's up to you to either thwart a major threat and save the world, or to plunge it into complete disaster…
Downloadable Contents (DLC)
Gamer Reviews33 Reviews
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Critic Reviews5 Reviews
It just doesn’t stand enough on its own two legs to be remarkable. That doesn’t take away from the fact that I enjoyed nearly my entire time with it. Those that pick it up will likely not be disappointed; it is just getting someone to take the plunge that could cause problems. This is the kind of game that would have benefitted from being just a bit cheaper at the outset.
Shadows Awakening does so much well. It uses a great art style, and a range of creatively designed characters. The dynamic between the Shadow Realm and mortal realm is a fantastic idea and offers a striking difference in gameplay. Sadly, a tedious story combined with finicky menus and dull characters means that Shadows Awakening doesn’t fully wake up to its potential. It’s a decent RPG with some new ideas, but it’s not going to set your world on fire.
In the end Shadows: Awakening feels different enough, thanks to integrating the idea of character and class swapping into the core design of both the mechanics and story. But even so the by-product of this is more micro-management and loot scrubbing duties placed on the player, that isn’t helped by an overall pace that feels too slow.