
Little Nightmares
Tarsier Studios · Apr 28, 2017
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Critic reviews
- Pocket Gamer8.0Despite the game's relatively short playtime, there was an abundance of evidence to back up that yes, Little Nightmares is perfect on mobile. In fact, I would go as far as to say I can’t imagine it being better on consoles. The intimacy of the experience that mobile brings to Six’s monolithic struggles amplifies the experience, and if you were a fan the first time you played, or have any interest in experiencing this indie darling, you should definitely download this fantastic port.
- MiniReview8.0Little Nightmares is a beautiful port of an atmospheric horror adventure platformer where we explore a terrifying sea vessel while trying to avoid its monstrous inhabitants and deadly traps.
Gamer reviews
Little Nightmares
Unsettlingly beautiful
Stuff of Nightmares
Gameplay: .5 (Could be a lot better. Takes away from the experinece) Monetization: 2.5 (Wonderful, wish more games used this model) Replayability: 1.5 (At or slightly above industry standard for the genre) Atmosphere: 2 (Done very well and made the experience a worthwhile one) NOTE: Playing with a controller brings it up to an 8 probably. Score: 6.5 Personal Play Time: 4 Hours Little Nightmares tiptoes into the realm of horror puzzle platformers, weaving a creepy tale where dread hangs thick in the air, augmented by the game's ominus atmosphere. As you navigate through eerie environments, evading capture and pursuing escape, the game's minimalistic storytelling crafts a haunting narrative shrouded in mystery. However, behind this promising facade lurk flaws that might taint your experience. The game excels in setting up an ominous atmosphere, urging players to venture forth in the dead of night, headphones and low screen brightness work best for maximum immersion. While it lacks overt jump scares, it cleverly fabricates a memorable environment filled with unnerving adversaries and occasional moments of chilling madness experienced by the protagonist. These glimpses into the character's unraveling psyche stand as the game's crowning achievements, leaving a lasting impression that the rest of the experience sometimes struggles to match. Yet, Little Nightmares falters in execution. The ambiguous checkpoint system often results in frustrating setbacks, forcing players to redo sections when returning to the game. Puzzles, a staple of this genre, occasionally fall prey to vagueness, leaving players stranded without clear hints on the next step. Several puzzles suffer from solutions that rely more on positioning rather than logical deduction, causing substantial frustration. But perhaps the game's Achilles' heel is its controls. No matter the layout chosen, maneuvering the protagonist feels clunky and imprecise. These control issues often lead to unnecessary deaths and impede progress, sowing seeds of annoyance throughout the experience. In the end, Little Nightmares presents a divided experience. While its chilling concept and select atmospheric moments stand out, the pervasive control issues, erratic puzzle difficulty, and murky checkpoint system detract from its potential. Priced initially at $5.99, rising to $7.99 later, it might be worth waiting for improvements before delving into this unsettling world especially for only an experience expected to last 3 to 4 hours. [SSGMwrH-2II](https://www.youtube.com/watch?v=SSGMwrH-2II)
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