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Gamer Reviews306 Reviews
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Critic Reviews9 Reviews
Developer Matt Makes Games’ previous release was TowerFall, the archery-themed four-player battle royale. With its single-player focus and touching narrative, Celeste might seem like an odd follow-up. However, like TowerFall, Celeste features polished and intense action that makes it easy to love and hard to put down.
Celeste is a surprise masterpiece. Its 2D platforming is some of the best and toughest since Super Meat Boy, with levels that are as challenging to figure out as they are satisfying to complete. Hidden throughout those levels are a wealth of secrets and collectibles, some of which push the skills it teaches you to the absolute limit, along with enough end-game content to keep you playing for dozens of hours.
It’s ironic that a platforming game’s greatest, most innovative elements lie not in the platforming itself, but around it. Yet perhaps that’s the point. Matt Thorson, the game’s designer, is clearly a master of platforming mechanics, as evidenced by his work on TowerFall and some truly insane Super Mario Maker levels. Celeste reaches beyond, showing that tricky, well-designed platforming challenges are really just the tip of the iceberg. There’s far more underneath the surface. And maybe that’s worth dying for.