Assassin's Creed Unity38 critics
9.00 to 10.0
8.00 to 8.99
6.00 to 7.99
4.00 to 5.99
0 to 3.99
Inordinately long load times, repeated onscreen notifications, and a couple of hard freezes prove that Unity is a complex game that hasn’t yet had all of its bugs smashed. However, Unity’s frequent missteps are balanced against an astonishing array of engaging content set in a stunning world. Even as I tallied problems, I marveled at the game’s breadth of gameplay and richly realized world.
Unity manages to push the series forward enough to make this truly great, it’s only sad that a few left over hiccups have carried over from the previous generation. Traditional Creed problems aside, this manages to be an unrivalled murderous sandbox and Paris hands over a visually impressive blood drenched historical playground. Beautiful visuals, a likeable Assassin, and fully customisable skills and equipment: you’ll spend months on your virtual trip to the French Revolution. Mind your head.
Unity confidently rolls the series back to its core concepts, and fulfils much of the promise that was evident, but rarely lived up to, back when we were living through the crusades as Altair. It's a good time to be an Assassin's Creed fan. I just wish my console could run it properly.
Assassin’s Creed Unity is a beautiful game that’s fun to play with friends. It’s also an outmoded mess that incenses with its dated controls and shoves Ubisoft’s executive-minded priorities directly in the player’s face. It’s not difficult to see why some people refer to this publisher’s recent releases under the blanket name of Ubisoft: The Game, because the company makes itself hard to ignore in every experience.
The ingredients are all here for a spectacular new standard for the series on Sony and Microsoft's new machines. But in the quest to build something that looked and sounded "next generation," Ubisoft Montreal failed to fix the problems that have accumulated over so many annual releases. Combined with an uninspiring story, and a long list of considerable technical problems, Unity falls short of the fresh start Assassin's Creed needs.
Despite some minor hiccups along the way this is a great first showing for Assassin’s Creed exclusively on current generation consoles. It makes me excited for how much further the series can evolve as developers truly learn how to get a handle on the hardware. Seven (well eight if we include Rogue) games in to the main series and Assassin’s Creed is showing no signs of slowing down.
They feel cared for and well-constructed, whereas the rest feels as though it were yanked out of the oven far too soon. It accomplishes what it sets out to do, but a smattering of ugliness surrounds that accomplishment. Assassin's Creed Unity is the best and worst of Assassin's Creed. It's hard not to appreciate everything that it gets right, and you'll have a good time if you can wrangle some friends for co-op, but it's impossible to ignore where Unity falls tragically short.
Unity attempts to improve on some of Assassin's Creed's innate problems, but it misses the mark as often as it hits. Nevertheless, you'll want to play it for the gorgeous rendition of revolutionary (etc.) France and the involving, opened-ended primary assassination missions. It's clear Ubisoft is trying to shake up the series a bit, but next time they need to shake a little harder.
Unity is an attempt to get back to the basics of stealth-action, and there are a lot of subtle upgrades that make the formula feel freshly tailored for this new generation. This is an extremely ambitious, beautiful game that you can spend a lot of time with. Unfortunately, system performance may vary substantially, Arno’s story is a bit underwhelming, and if you don’t have a few patriots to join you in battle the co-op missions won’t impress.
My lack of enthusiasm for the multiplayer is mirrored by my experience with the rest of the game. Unity does take a few extra strides towards advancing the series, but in many ways it feels like a step back from Black Flag. ...the game lacks that grand sense of roaming the uncharted seas in Assassin's Creed IV, or even the open-ended feel of the wilderness in Assassin's Creed III. In other words, it struggles to make its own mark on the franchise outside of the new French Revolution setting.
For all its hugeness and graphical splendor, Unity is starved for excitement. It's much too concerned with a story that feels confused by itself, wasting potentially interesting allies and antagonists in much the same way that it wastes the rich, violent history of its time period. ...but that co-op alone isn't enough to make up for the myriad other ways in which Unity is deeply, disappointingly deficient.
While I was not on board with Assassin’s Creed Unity from the announcement to the moment I started playing, I have to say I was pleasantly surprised with the level of enjoyment I have consistently had with the title. It all feels like this is my assassin right from the very beginning of the game. While this was not something I have been asking for, I am most certainly excited to see where things progress with future installments.
Assassin’s Creed Unity is, at times, a fairly impressive entry in the series. The story is more developed than previous Assassin’s Creed games, and the unfolding mystery is a great catalyst for pushing players through the many assassination scenarios that the game throws at them. It’s just often that you find things not working as expected. Whether it be the hit and miss traversal elements or the graphical bugs, there’s always something that is breaking the immersion.
Assassin’s Creed as a series needs an overhaul, and it needed it three games ago. Even ignoring my own personal fatigue of the franchise, Unity is still one of the weaker entries of the series. Co-op, while fun, feels half-baked; the game is ultimately meaningless in terms of the series canon because of the lack of focus on the present day story line; and many of the design decisions feel driven by the unwelcome addition of micro-transactions. Better luck next year, I guess.
From it’s lackluster narrative that utterly wastes a well-written love story and outstanding main character to its myriad of technical issues, this is a title that should be avoided until it’s sufficiently fixed. Cooperative play, it’s most exciting addition, proves to be a disaster, as crashes and server drops are just as likely than smooth missions at this point. Assassin’s Creed Unity has made the tragic journey from one of 2014’s most exciting games to perhaps its most disappointing.
The scope is stunning, the customization is satisfying, and the multiplayer touches upon some really ambitious ideas. But the lack of a strong main character or interesting take on the Assassin’s Creed universe costs it momentum and excitement, and the persistent control problems are still a thorn in its side. The first truly new-gen Assassin’s Creed game is a gorgeous, entertaining, and successful proof of concept for what lies ahead for the series, though it isn’t what I’d call revolutionary.
I’ve been a huge fan of Assassin’s Creed. I always thought since the first game that it had potential to go above and beyond, and I never imagined it would reach the heights it does now. With so much going on in their gaming world, the quality of visuals, number of NPCs and more is a true testament to their talents at Ubisoft, and the sense of scale always wowed me.
But is it the next-gen Assassin's Creed game we've all been waiting for? Not quite. It's very good, maybe even great in places, but the story's smaller focus has come at the expense of its exquisitely rendered backdrop. The grandness and spectacle that so often graces the finest Assassin's Creeds is sadly sorely lacking here.
I can’t pass up the opportunity to complain about the game’s difficulty, however. Some encounters leave you feeling antsy and ready for the next attempt at efficient and sneaky stabbing, but the truth is patience and stealth remain favorites. Unity may be the hardest game the franchise has produced thus far. Regardless, I welcome any open-world game that can dedicate resources to this kind of heavily-directed play while maintaining the living environments you spend most of your time in.
I was not expecting to love Unity, but I do. Ubisoft nailed the big assassination missions and everything in between. I lost several days to this game, and I’m looking forward to losing a few more. I want to see if I can find all the highest-rated equipment. I want to do some more multiplayer missions. I want to solve the rest of those brilliant murder cases. I want more Unity.
At times it's glorious, but at the same time frustrating. It can be summed up in those moments when you are trying to craftily slip in through a window to stab a guard in the back of the neck, but instead end up leaping into a courtyard full of soldiers like a clumsy idiot. You will scream, swear and pound your head against the coffee table, and then you'll reload the game, because when it works, it really works.
Assassin's Creed Unity does a lot of things right. A LOT of things. The things it does wrong though, are incredibly noticeable. Some players will undoubtedly play and never see a glitch or a crash, but its far more likely that they'll be plagued with issues. Everyone will see framerate problems though, of that there is no doubt. Whether you can get over these glaring flaws or not is going to probably be the main thing that affects your opinion.
Assassin’s Creed Unity is immensely good fun to play, even though an average story combined with a number of smaller issues let it down. That said, the improvements to free-running and combat make the experience very enjoyable. The best part of Unity is Paris itself, and just how good everything looks. The city is full of interesting things to do, and when you factor in some enjoyable co-op and the brilliantly overhauled assassinations, you’re left with a solid adventure that just isn’t quite as revolutionary as you might have hoped.
Glosses over the changes and additions made in Black Flag, but it's more than deserving of recognition. The skill and attention to detail make this hugely accomplished, if flawed. It's a return to Brotherhood - but that's not necessarily a bad thing.
This is Assassin’s Creed at its peak level, but if the formula doesn’t change with the next iteration I feel there may be no way to save the franchise from mediocrity. While it offers little new content and is poorly optimised, Unity does offer the prime Assassin’s Creed experience.
But once I was done observing from afar and directly interacting with the world, the persistent problems reared their ugly heads. With every minute in Unity, I felt the potential for a true new-gen start for the series, but the reality is much more disappointing. Assassin’s Creed Unity feels like a game half polished, and I can’t help feeling Ubisoft’s decision to publish two games from the same franchise on the same day stretched the development team too thin.
There is so much in this game it’s almost hard to detail everything, including some smaller things I haven’t even touched on here. Expanded mission choice, more cohesive movement options, a wide variety of customisation options all set in an immersive world combine to promote the exploration every player possibility. And not to say it’s without its faults, as noted with some minor, yet impactful, movement snags and a dated combat system.
Assassin's Creed Unity es muy entretenido y ofrece horas y horas de contenido secundario en el mejor y más vivo escenario de toda la serie, y los cambios realizados, como el descenso rápido por las fachadas o el combate más pausado, son notables por ser nuevos, pero en ningún momento marcan el camino a seguir ni acarrean con el peso suficiente.
Unity nos propone unirnos a su solo algo renovada contienda con las raíces de siempre, y desde luego el incondicional de la saga no debe pensárselo. ...El fatigado de su fórmula, en cambio, está ante un episodio que, pese a sus mejoras, puede ignorar, que sonará a lo de siempre con nuevo espectro gráfico y ligeros arreglos en jugabilidad. Sin más. Arno se une a La Hermandad para sembrar una semilla que no ha hecho más que empezar -por desgracia no de cero- en la nueva generación.
Pierde en narrativa y acabado técnico, pero gana en dinámicas jugables, cooperativo y, sobre todo, ambientación, con un retrato impresionante de la París revolucionaria. La historia de Arno no logra entusiasmar y los hechos que arrancaron en 1789 no quedan del todo aprovechados. A pesar de todo, este Assassin's Creed sigue siendo un videojuego que se disfruta mucho. Son más sus aciertos que sus errores, suponiendo una buena entrada de la serie en la nueva generación, estableciendo algunas de las bases futuras.
Es hätte ein grandioser Neuanfang der Serie sein können, denn in vielen Bereichen ist Unity das beste Assassin's Creed seit Brotherhood. Erzählerisch gelingt dem Abenteuer ein besserer Spagat zwischen historischen Ereignissen und der in Black Flag vollkommen misslungenen Meta-Ebene. ...Aber ich habe mich auch schon lange nicht mehr so über einen Vertreter der Serie geärgert, die bis dato auch durch hohe Produktions-Standards glänzte.
Vous n'êtes plus l'Assassin qui fait la loi en ville mais redevenez une lame parmi d'autres au sein d'une foule dense, un point sublimé par le nouveau système d'infiltration nettement plus convaincant. Malgré un scénario sans grand génie et quelques impairs techniques, Assassin's Creed Unity reste un excellent cru qui oriente le gameplay de la série sur le bon chemin et vous occupera de très nombreuses heures devant votre écran.
Assassin's Creed Unity permet enfin à la série de franchir un palier, comme si elle avait attendu la next-gen pour donner sa pleine mesure. Sublimée par un level design à un niveau jamais atteint depuis la naissance de la Confrérie, la Revolution française offre l'occasion de découvrir une ville de Paris d'une richesse visuelle inouïe, même si la promesse de l'E3 n'a pas été complètement tenue.
Quitte à contredire Ubisoft et le duc de La Rochefoucauld, Assassin's Creed Unity n'est pas une révolution, mais plutôt une révolte. Une belle série de changements et d'évolutions efficaces - attendues également -, qui donnent à la série le coup de pied au derrière qu'elle méritait. ...Si ce premier Assassin’s Creed nouvelle génération n’atteint donc pas les sommets comme on pouvait le rêver, il témoigne d'une vraie remise en question et prouve que la série a ce qu'il faut pour reprendre sa couronne.
Depois de dois episódios da série que se afastaram do modelo original, AC Unity é um jogo mais familiar, uma espécie de regresso a casa. ...No entanto, uma cidade maior não significa necessariamente um jogo melhor. Falta mais algum desenvolvimento e alargamento dos sistemas de jogo. Superados os desafios, na memória de quem percorreu o jogo perdurará a reconstrução de um dos períodos mais revolucionários da história francesa e europeia.
Assassin's Creed Unity è quindi un bel gioco che però presenta una serie di problemi legati alla sua crescita ed evoluzione. ...Con Unity, Ubisoft ha mosso i primi passi verso il futuro della serie ma è evidente che c'è ancora tanto da fare. Acquistando il gioco vi porterete a casa un'esperienza godibile, longeva e tranquillamente in grado di non farvi rimpiangere i soldi spesi.