Strider for Xbox 360
Xbox 360

Strider

Feb 18, 2014
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Game Info

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About this game

Content Rating: Everyone10+

Summary

Hiryu, the youngest ever “Super A” ranked agent of an elite corps known as the Striders, returns in this action-packed addition to Capcom's classic Strider franchise. For the first time in Strider history, players have access to the massive interconnected world of Kazakh City, which players can explore in any direction they choose. The traditional level structure has been replaced with a retraceable world and a deep ability upgrade system which enables Hiryu to build more power and abilities to penetrate ever deeper into the dystopian adventure.

Critic Reviews

12 Reviews
7.70
Arthur GiesFeb 18, 2014
Penance notwithstanding, Strider takes most of the best parts of its lineage to heart. Double Helix has built a game that captures the wide-eyed exploration of 8-bit adventures and marries it to razor-sharp side-scrolling combat. It's not that Strider ever felt like it needed that combat sophistication but it is all the better and more vital for it.
Joshua VanderwallFeb 22, 2014
Ultimately, Strider is an action platformer and it doesn't really try to pretend to be anything else. The challenge lies mostly in the combat, not the platforming, so, while there are environmental challenges interspersed throughout, they're not the focus of the game. Be prepared to swing your weapon pretty much the entire time you're playing.
Iain GarnerMar 06, 2014
The platforming is usually simple, don’t-fall-on-the-spikes stuff, but several tough sections appear from nowhere. Sudden spikes in difficulty can be disconcerting, and frustrating to say the least. One section involving laser beams and moving platforms had me ready to succumb to serious case of rage quit. Strider is an action game and Strider Hiryu is not built for small, precise movements, so making him perform them feels like guiding a tank down a rabbit hole.

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