Portal 2 for Xbox 360
Xbox 360

Portal 2

Apr 19, 2011
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Game Info

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About this game

Content Rating: Everyone10+

Summary

Players take the role of Chell in the single-player campaign, as one of two robots—Atlas and P-Body—in the cooperative campaign, or as a simplistic humanoid icon in community-developed puzzles. These four characters can explore and interact with the environment. Characters can withstand limited damage but will die after sustained injury. There is no penalty for falling onto a solid surface, but falling into bottomless pits or toxic pools kills the player character immediately. When Chell dies in the single-player game, the game restarts from a recent checkpoint; in the cooperative game, the robot respawns shortly afterwards without restarting the puzzle. The goal of both campaigns is to explore the Aperture Science Laboratory—a complicated, malleable mechanized maze.

Critic Reviews

17 Reviews
9.07
Game TrailersApr 19, 2011
If you're strictly into action its slow, plodding, calculated pace will be a turnoff. Yet, somehow Valve has managed to make a puzzle game that will make your pulse rise with a never ending daisy chain of positive reinforcement. It's bigger, more polished, and feels like a full-fledged game instead of an experiment, and we highly recommend it to any player ready to leave their comfort zone and feel smart in the process.
Adam BiessenerApr 18, 2011
This is the quintessential “bigger and better” sequel that focuses and expands on the original’s strengths while raising the quality bar higher, but without breaking much new ground. But you may be in the wrong hobby if you’re complaining about more Portal.
Billy ShibleyApr 19, 2011

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