F.E.A.R. for Xbox 360
Xbox 360

F.E.A.R.

Oct 31, 2006

Trailer, Gameplay, & Screenshots

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About this game

Developer: Day 1 Studios
Content Rating: Mature

Summary

The story begins when a paramilitary force infiltrates a multi-billion dollar aerospace compound, and the government responds by sending in Special Forces. The group loses contact with the government when an eerie signal interrupts radio communications--and when that interference subsides moments later, the team has been destroyed. That's where you come in. As part of a classified strike team created to deal with threats no one else can handle, your mission is simple: eliminate the intruders at any cost, determine the origin of the signal, and contain the potential crisis before it gets out of control.

Critic Reviews

10 Reviews
8.18
Tom OrryNov 13, 2006
The action in F.E.A.R. is relentless from start to finish, and the AI of enemy soldiers is about the best you'll find in video games at the moment. Bar an ending that will leave you wanting a lot more, there's little not to enjoy. If you aren't a PC gamer or your current rig simply can't handle F.E.A.R.'s particle effects, the Xbox 360 version is an excellent port, and the new arena mode is well worth investing some time in.
Jason OcampoNov 01, 2006
F.E.A.R. is quite easily one of the most intense and atmospheric games on the Xbox 360, and it's an excellent blend of horror and action. F.E.A.R. features some of the best gunplay available in a first-person shooter. This alone makes it an incredibly intense game that must be experienced. The fact that it's also one of the creepiest games ever made is just icing on the cake.
Benjamin TurnerNov 01, 2006
Regardless, the core shooting action is so strong that these complaints fall by the wayside. F.E.A.R. is a game about shooting things, and once you get your hands on its triggers, you'll find that you won't want to let go.

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