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Dead or Alive 5

Team Ninja · Sep 25, 2012

PS3 · Xbox 360

Mature

About

Dead or Alive 5 marries its signature fighting style with MMA fighting techniques to deliver a major kick for players new and old. Visually striking scenes from around the world blended with a hard-hitting cast puts players in the roles of the cast of Dead or Alive fighters once again. In DoA 5, stages act not only as visual backdrops to accompany a fight but instead play to a fighter’s strengths. As a fight progresses, the backdrop will change and interact with players. Skilled fighters will be able to utilize these dynamic stages to execute hard hitting blows, pitting their opponents against new obstacles creating a unique experience that will leave you breathless.

Trailers & screenshots

Scores by platform

PlayStation 3

Critic 7.1 (10 critics) · Gamer 8.4

7.6

Xbox 360

Critic 7.5 (8 critics) · Gamer 8.9

7.9

Critic reviews

  • The Escapist

    Joshua Vanderwall · Oct 19, 2012

    8.0
    DOA5's graphics keep you immersed during the fight, with each character having very distinctive animations for their style. The cut scene graphics aren't quite as impressive as they should be, though, given the stellar presentation of the actual gameplay. The special moves are fairly low-key combos, with none of the wild and crazy animations seen in more stylized fighting games. You won't be lobbing fireballs from the corner in DOA5. Each fight looks like a well-choreographed scene from an action movie, rather than a string of special move animations.
  • Joystiq

    Ludwig Kietzmann · Sep 27, 2012

    8.0
    If Street Fighter IV asks for impeccably timed digital mastery, then Dead or Alive 5 begs for analogue thought. There are set combos and air juggles, some of which can be combined into vicious assaults, but you'll find yourself thinking in imprecise, natural terms. Playing Dead or Alive 5 instills a sense of flow, rhythm and position – all important in any fighting game, yet less formalized here.

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