Chromehounds for Xbox 360
Xbox 360


Jul 11, 2006
628th of 1221

Trailer, Gameplay, & Screenshots

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About this game

Developer: FromSoftware
Content Rating: Teen


This squad-based action title puts gamers in control of giant mechanized military weapons of war. CHROMEHOUNDS offers an intense look at war from the cockpits of colossal metal vehicles. These heavily-armed weapons of war, called HOUNDS, dominate ground battles during warfare in the near-future. Squads of HOUNDS take to the field in international factions, cooperating with and complementing each other in terms of firepower, range of movement, and abilities.

Critic Reviews

8 Reviews
Charles OnyettJul 12, 2006
If you don't have Xbox Live, don't bother with this game. Since all the single-player missions are training sessions for the online experience, it really feels like an incomplete, unfulfilling package by itself. That being said, the online modes definitely deserve credit. It's one of the most robust multiplayer packages on the Xbox 360, offering a persistent world within which players can wage numerous sorts of war, make money, buy more parts and assemble more powerful Hounds.
Xbox 360 - The Official Xbox MagazineJul 26, 2006
Chromehounds does well with textbook elements of the mech genre, but lacks the appeal of being exciting, dramatic, flashy or innovative. It's nothing we haven't seen done before with more energy and enthusiasm in countless other mech games.
Greg KasavinJul 13, 2006
Chromehounds is likely to be a love-it-or-hate-it game for most of those willing to give it a try. Players expecting a conventional mech sim may be put off by the relative simplicity of the combat and will probably wish that there were more to the single-player portion of the game, especially since the story sets up a compelling conflict. At the same time, the online multiplayer portion of this game, while absolutely the highlight of the package, is fairly dense, even if all you want is to jump into combat.

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