Trailer, Gameplay, & Screenshots
About this game
Developer: Mike Bithell
Content Rating: Teen
Locksley doesn't kill. That would be far too easy. Instead, he commits his crimes through stealth. Sneaking, distracting, avoiding. He is never seen, and seldom heard. As he grows in popularity and notoriety, so will his inventory. An arsenal of gadgets await discovery in a quest to rob from the rich and give to the unheard.
Gamer Reviews79 Reviews
Aggregate Gamer Reviews
This game has not been reviewed. Be the first to review it!
Critic Reviews5 Reviews
After an agonising delay for PlayStation Vita owners, Volume has finally landed on our favourite handheld and it plays like a dream. With great gameplay and a perfect port, Volume on the Vita is a must-own title for any Metal Gear fans and another top-notch title from Mike Bithell.
Part of the appeal of Volume is its clean, beautifully minimalist design. As a result, Volume’s level editor is a breeze to use and beginning to see some excellent additions, including remakes of Metal Gear Solid VR levels and a fiendishly difficult rendition of Space Invaders. Levels are made distinct by different palettes, but still consist of largely the same toolkit of objects, rearranged over and over, making development largely a matter of drag and drop, with frills.
What's more, there's nothing really like Volume available for Playstation Vita. In today's market, it feels current, fresh and different, though the variety in the missions can sometimes feel long-winded. Volume feels like it was designed for Playstation Vita. This is the perfect home for Mike Bithell’s coup-de-gras.