Sumioni: Demon Arts for PS Vita
PS Vita

Sumioni: Demon Arts

Mar 20, 2012
6.72
playscore
Average
335th of 891

Trailer, Gameplay, & Screenshots

About this game

Developer: Acquire
Content Rating: Everyone10+

Summary

Set in ancient Japan and presented in a classical Japanese “sumi-e” ink art style, Sumioni is literally translated from Japanese as "ink demon," and puts players in control of Agura, a single Inkdemon who has been summoned from a long slumber to help rid the land of a sinister evil. During their adventure, players will experience epic boss battles and a branching story with diverging arcs and multiple endings.

Critic Reviews

8 Reviews
5.94
5.50
Colin MoriartyMar 23, 2012
I saw Sumioni through four of its six endings, and I had enough. It’s a shame, too, because if Sumioni tried to do less and presented a more linear and coherent gameplay experience, it would have been a much better game. You don’t hear that every day, but in Sumioni’s case, it’s true. Its clever premise is really nothing more than a series of annoying bottlenecks for the gamer, and with so little in terms of in-game diversity, no reasons exist to actually see and do everything unless you’re a dedicated completionist or Trophy hunter.
Ben PotterFeb 10, 2013
If you have to give Sumioni: Demon Arts something, it’s that it’s a beautifully flawed game. The bold art direction makes way for occasionally uninspiring backdrops, repetitive gameplay, and irritating music. The nonsensical story provides characters you don’t care about and a world you must save that you know nothing of. The developers clearly thought that the art style and touch screen controls were enough to make up for the issues, but they're not. This is a let down on nearly every level.
Tom Mc SheaMar 27, 2012
Sumioni is a game you want to enjoy. The delicate artistic style and novel ink mechanics offer an enticing introduction, but the momentum halts after just a few hours. Once the novelty wears off, you're left with a competent brawler that repeatedly peddles the same recycled content instead of injecting new ideas to keep you invested. Sumioni: Demon Arts lets you use magical ink to paint victory, but it really needed to draw a few new ideas onto the sturdy foundation.

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