Jezreel Ian Manuel
Jezreel Ian Manuel
Published on May 14, 2022

Trek to Yomi is one of those games that caught my attention this year. The way it was presented actually looks so incredible to me: just pure black and white samurai game. This game showed a lot of potential in many different ways. The graphics actually look so decent, especially the cinematography. I honestly had a high expectations for this game since I've got to play Japanese-like games like Ghost of Tsushima and Sekiro. This one is different. The story is somewhat mediocre, the prologue seems promising and eventually turned into a horror-like one with creepy Japanese folk-lore references behind it. The gameplay seems fine and needs a lot of polishing. The fighting mechanics are so stiff and lacking with a feeling of satisfaction. I love slashing enemies with fashion. The parry system doesn't actually work at times. Overall, this game still needs to be developed further though I can see that it showed a lot of potential.


Artistry: 10/12

Technical Merit: 7/8


Music: 12/12

Sound Effects & Vocals: 6/8


Control & Interface: 3/8

Player Agency: 5/8

Accessibility: 3/4


Feedback & Fun: 5/10

Depth: 3/5

Variety: 3/5


Narrative: 7/8

Heart: 4/6

Originality: 4/6