The best action rpg on the market today, IF you can ignore the obvious flaws in gameplay and design. The combat is some of the most exciting and intense combat I have ever experienced when you get the hang of it and use your powers all at once. Yes, you should be using your powers all the time. Anyway, if you don’t like dialogue between characters, you will hate this game, because there’s ALOT. Thankfully, voice acting and i don’t know what it is about Namco and creating decent characters themselves (Tales). Sword art is trash btw. I don’t like anime too much myself but this game captured me with its story. It’s very sci-if and exciting! It’s a shame that people won’t play this very much. Right off the bat, the game does feel awkward in movement. You’ll either hate it or love it. You can’t dodge while comboing so, avoid using the girl if you want melee. She is power heavy and the boy is melee. I played as the girl and loved the combos between powers that I made. It feels so free and satisfying. The game is also mini boss heavy, so if you don’t learn the tricks, you’ll suffer greatly. There is no open world. It’s a set of areas you run around in. The side quests suck, straight up, but you can turn them in anytime, so that’s good. There is a gift system for team mates and you won’t care about some of them (Luka and Kagero for me). Again, if you hate the social aspect of games, don’t buy this. I loved this game for its story, characters, and combat. The lamest thing about the game is that it’s one of those games where you will focus on one enemy and another will snipe you from off screen, and the game will load a bunch of them too. So sometimes, it’s more annoying than fun. Shortcomings aside, if you love ARPGs and want something that feels like Nier, with Ys sort of combat, with Tekken music (it’s pretty good), and some short social link features like fire emblem, you’ll love this. Also, no dating and marriage options for you hardcore anime lovers. Not that kind of game. For me personally, the game is a 7.8, great at best, good at worst. I’m giving it an objective 6.8 for some clunky ideas in gameplay and game design. Honestly, I had lots of fun, but sometimes it just felt like the game didn’t know what to do, so it just shoved a bunch of mini bosses in your way. That’s exactly how it feels sometimes, and the enemies are recycled so that’s kind of lame. Great art design, but hey, the alligator enemy is the same just with more steps till the end. Also the boss at the research facility was awful but that final boss was epic!