WWE 2K18 (Switch)
SynopsisFinally, WWE video games are back on Nintendo platforms with WWE 2K18, available for the first time EVER on Nintendo Switch! Featuring cover Superstar Seth Rollins, WWE 2K18 promises to bring you closer to the ring than ever before with hard-hitting action, stunning graphics, drama, excitement, new game modes, additional match types, deep creation capabilities, and everything you've come to love from WWE 2K. The best part is, the action never stops on Nintendo Switch, and you can enjoy WWE 2K18 at home, on-the-go, anywhere!
While co-developer Blind Squirrel has stated publicly it is working on implementing some post-launch improvements, it doesn’t change the fact WWE 2K18 ever existed in this form at all. Switch has had an incredible 2017 and played host to some truly awe-inspiring ports, but as it stands the latest slice of sports entertainment is best enjoyed elsewhere. Wrestling fans with a Switch deserve better games than this sorry jobber.
The best wrestling game to date with an impressive collection of arenas, a new and improved graphics engine and an unprecedented number of wrestlers is held back by small, annoying glitches and collision detection bugs. If it can be patched, quickly, 2K c
Nintendo World Report
It's a real shame that WWE’s return to Nintendo systems is such a poor port of a game that already had problems. Alongside the glitches and bugs known in the other releases, we have a bevy of issues here, not limited to the terrible frame rate (especially in multi-man matches), the graphics downgrade, and tedious gameplay. Fans of both Nintendo and WWE deserved better than what we got here in this port.
WWE 2K18 for the Switch wasn’t ready to be released, plain and simple. The degree of slowdown in any match type with more than two people in the ring at the same time is simply unacceptable. Add onto that the weird audio glitches and an overall lack of polish, and the underwhelming single-player modes that impact all versions of WWE 2K18, and you have a Switch port that even the biggest of wrestling fans should stay far away from.
Nintendo World Report
None of the single-player modes are particularly fun and playing it with more than two wrestlers is out of the question. This discounts most of the current offerings in the game and leaves a very slim package to be enjoyed. Even those moments are riddled with bugs and audio cuts that really aren't acceptable. The two man matches can be entertaining, but the sacrifice is simply a few steps too far.
While WWE 2K18 does hit enough right notes for a recommendation, it still leaves something to be desired. As much as I like the style of these newer games, I miss being able to be as nonsensical as the older ones would allow. All in all, it's a toss-up for me.
All in all WWE 2K18 feels more like 2K17 with a little bit of spit and polish than a full-on iteration of the annual series. Relying on a text-driven RPG-style story in MyCareer is an idea that contains potential, but the horrible writing featured in the dialogue flattens the concept faster than it can count "1, 2, 3". While the new graphics engine, eight-man matches, and carry-system slightly improve the core gameplay experience, the lack of innovation and revisions throughout the rest of game make for a decent yet ultimately disappointing outing for the WWE 2K franchise.
On a affaire en effet à un menu déroulant, où nos superstars sont classées par ordre alphabétique. Seulement voilà, avec près de 200 bonhommes à faire défiler, autant vous dire que l’interface proposée n’est sans doute pas la plus pratique. Espérons que les développeurs aient conscience de toutes les erreurs mentionnées dans notre test, car il y a encore du pain sur la planche pour que l’on considère WWE 2K comme une série qui compte dans le paysage du jeu de sport virtuel.