May 23, 2019
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About this game

Developer: CFK Co., Ltd.
Content Rating: Everyone


"Wonder Boy" was an arcade hit back in 1986, with its intuitive controls and polished game balance. This forever famous sidescrolling action game has been remixed and reborn for Nintendo Switch! Join the adventure of a boy who's doing his best to save his girlfriend Tina -- updated with high-def anime-inspired visuals! A new feature called the "Charge Shot" has been added to this latest incarnation, allowing you to destroy enemies with a gigantic stone axe! We hope you'll enjoy "Wonder Boy Returns Remix," which has been not just faithfully reproduced, but in fact rearranged and greatly improved by Ryuichi Nishizawa.

Gamer Reviews

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Critic Reviews

4 Reviews
Darren PalmaJun 16, 2019
The facelift is practical enough to keep within the flavor of the classic Wonder Boy games, but not including the original game as an option makes this new style seem hollow by default. I was never expecting too much in regards to added features or gameplay improvements. Although, I was more hoping to see a package that would celebrate a piece of gaming history. Instead, what I have been left with is a distant memory masked by a cheap and inferior makeover. That’s not to say that the spirit of the gameplay isn’t present, it just fails to capture the fond timeframe that I remember.
Zachary MillerMay 29, 2019
If you feel the need to revisit Wonder Boy or Adventure Island, which were ported to pretty much everything available in the late 80’s, you might give Wonder Boy Returns Remix a shot. For the rest of us, though, there are two much better Wonder Boy games on the Switch that you’ll probably enjoy a whole lot more.
Roland IngramMay 23, 2019
The success of Wonder Boy Returns Remix is that it captures the very best of the original Wonder Boy and packages it in a way that is thoroughly palatable to a modern audience. The downside is that the original game was very much a product of the player-hostile arcade genres of the '80s. Take away the sternness of its challenge and things start to look repetitive: the same handful of stages over and over with little to tell them apart; the same boss appearing eight times, the final time barely any more difficult than the first.

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