Wheels of Aurelia
Trailer, Gameplay, & Screenshots
About this game
Developer: Santa Ragione
Content Rating: Teen
The 1970s in Italy were a time of terrorism, kidnappings, and political turmoil. Based on your choices and the places you'll decide to visit you may end up in car chases, illegal street races, or in tense debates with a catholic priest, and more from a cast of characters that you have never met before in a video game.
Gamer Reviews13 Reviews
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Critic Reviews5 Reviews
We certainly need developers willing to take risks and experiment with different ideas to move the industry forward, but unfortunately not every new idea is going to work. As with every niche I’m sure there is an audience that will appreciate the beautiful visuals and pleasant soundtrack, but for me I just couldn’t get past the uninteresting back stories and repetition of playing through the same experience to get slightly different endings.
Wheels of Aurelia is about the road trip not the destination, we’re told. Santa Ragione should feel proud of their efforts to bring to light stories and events in Italy’s history, in educating a generation that may well be less aware of them. I’m just not certain that this was the best way to impart what they learned.
As a visual novel, Wheels of Aurelia is a lacklustre experience. As a driving game, it’s even worse. However you wish to identify it, this title lacks genuine substance; it's a solid idea executed poorly. The key themes and settings are deceptive, making the title seem like it is built on strong foundations when in reality, it’s made up of a series of convoluted verbal exchanges between characters who forcefully touch on an array of dicey topics relevant but not always central to the time.