The Lost Child
About this game
Developer: Kadokawa Games
Content Rating: Teen
Occult journalist Hayato Ibuki encounters a strange girl during his investigations into a series of mysterious suicides in Tokyo. She implores that Hayato must live, before bestowing upon him a mystical device that allows him to capture celestial and arcane creatures. He is now thrust into a world beyond our own, home to horrific monsters and celestial beings. In it, he must delve into dungeons called Layers and solve the mystery of the device. Where his journey leads him could decide the fate of the our world.
Gamer Reviews37 Reviews
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Critic Reviews9 Reviews
The Lost Child is a style of game has been done to death, but there are some interesting ideas found within the aggro and astral burst systems. Sure, the way it presents itself may be a tad lackluster, but if you look past its flaws, you can find a story with a ton of heart. This game’s probably not going to blow you away, but if you can find it cheap, it’s worth the plunge.
It would be an easy task to find faults simply by focusing in on individual aspects of The Lost Child. The vast majority of the game can be traced back to another JRPG that probably did it better, and if you can’t get passed that, than you probably aren’t going to enjoy it. But what I can’t deny is that when I just stopped caring about how much was borrowed from previous titles, I had a lot of fun, and that’s all that really matters.
The Lost Child is a JRPG with a number of quirky and interesting elements, not least of which is its Pokémon-like monster capture system. However, its dungeon crawling underpinnings are just too dull and repetitive, and its narrative approach too stilted to draw in anyone but die-hard fans of the genre. Even then, you'll need to come prepared to grit your teeth and grind.