The Count Lucanor
Trailer, Gameplay, & Screenshots
About this game
Developer: Baroque Decay
Content Rating: Teen
Once upon a time, there was a poor boy named Hans who lived with his mother near the woods. On his birthday, the boy had no presents nor sweets. He got so upset he decided to leave home for good. Before he left, his mother gave him his grandfather's cane, some cheese and three pieces of gold. Hans walked into the forest in search of adventure. Soon it was night and the boy was really scared, so he tried to go back. But then, a quaint kobold happened to cross his path and Hans decided to follow him to a castle. The kobold told him he would inherit great wealth if he passed a simple trial... guessing his name. Trapped in the castle, Hans will live a spooky mystery, fantasy and horror adventure to become the new Count Lucanor.
Gamer Reviews23 Reviews
Aggregate Gamer Reviews
Critic Reviews5 Reviews
After getting over the fact that Hans walks too slow, I really started to get captured in the mythos surrounding the castle. The story was engaging and the puzzles were satisfyingly difficult, the only issue being it really is only a one and done experience. A worthwhile experience, but you can really only be shocked by a decapitated head surrounded by dancing goats once.
The Count Lucanor is a mostly enjoyable horror tale that is only prevented from being a truly great game thanks to a couple of performance issues and relatively short duration. At its best, the game offers a surprisingly rich story, intriguing (and genuinely creepy) characters and surroundings, and enjoyable puzzle-based tasks to ponder over.
Unravelling the mystery around The Count Lucanor was one of the more memorable, and chilling, gaming experiences that I have had on Nintendo Switch, and something that you shouldn’t overlook on the Nintendo eShop. It’s a shame, then, that it is over all too quickly, your time in Tenebre Castle being over in two or three hours. But, with the promise that every decision that you make counts, there are five different endings that you can reach. It just depends on whether you dare go back, to hunt them out.