The Count Lucanor for Nintendo Switch

The Count Lucanor

Oct 19, 2017
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Game Info


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About this game

Developer: Baroque Decay
Content Rating: Teen


Once upon a time, there was a poor boy named Hans who lived with his mother near the woods. On his birthday, the boy had no presents nor sweets. He got so upset he decided to leave home for good. Before he left, his mother gave him his grandfather's cane, some cheese and three pieces of gold. Hans walked into the forest in search of adventure. Soon it was night and the boy was really scared, so he tried to go back. But then, a quaint kobold happened to cross his path and Hans decided to follow him to a castle. The kobold told him he would inherit great wealth if he passed a simple trial... guessing his name. Trapped in the castle, Hans will live a spooky mystery, fantasy and horror adventure to become the new Count Lucanor.

Gamer Reviews

22 Reviews
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Critic Reviews

3 Reviews
Ryan CraddockOct 24, 2017
The Count Lucanor is a mostly enjoyable horror tale that is only prevented from being a truly great game thanks to a couple of performance issues and relatively short duration. At its best, the game offers a surprisingly rich story, intriguing (and genuinely creepy) characters and surroundings, and enjoyable puzzle-based tasks to ponder over.
David LloydOct 19, 2017
After getting over the fact that Hans walks too slow, I really started to get captured in the mythos surrounding the castle. The story was engaging and the puzzles were satisfyingly difficult, the only issue being it really is only a one and done experience. A worthwhile experience, but you can really only be shocked by a decapitated head surrounded by dancing goats once.
Albert LichiOct 28, 2017
The Count Lucanor is as average as it gets. The most impressive aspect is definitely the animated cut-scenes and how many different ways the story can be completed. The problem is that the whole thing is over so quickly - about as long as it takes to tell an actual fairytale. In-game pixel art fails to impress and the amateurish designs and animations undercut the story and themes as depicted in the writing and cut-scenes.


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