Skelattack for Nintendo Switch
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Skelattack

Jun 2, 2020
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Trailer, Gameplay, & Screenshots

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About this game

Developer: David Stanley
Content Rating: Everyone10+

Summary

For centuries, mankind has traveled the land to raid dungeons for riches and glory. This is not their story. You are Skully, an enchanted skeleton, living in the deepest part of the dungeon. You awaken to the terrible sound of the alarm bell, letting you know that intruders have been seen within the dungeon.

Joined by your helpful bat companion Imber and armed with magic, you exit into the sewers of the dungeon, sword in hand, to begin your hunt. Why are they here? No intruders can be left alive to tell of this place.

Gamer Reviews

6 Reviews
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Critic Reviews

10 Reviews
6.34
Stuart GippJun 08, 2020
A strange little thing, Skelattack seems to lack confidence in itself, wanting to be one of those hard-as-nails "masocore" platformers while not really committing to the tight design that defines that subgenre. As a result, it's a game that'll make you seethe with frustration not from deliberate and challenging level design, but from sloppily-constructed traps that seem to think such things are excused by a multitude of checkpoints.
James PaleyJun 11, 2020
Yes, the end was a brutal gauntlet of precision reflexes and constant re-spawns, but it was still tons of fun. Once I got the hang of the float, once I converted to a D-Pad control scheme, the tension was more exciting than exhausting. Maybe I somehow wanted more, but pound for pound, this game maximizes every second of play. If you’re willing to bend to these crushing winds, Skelattack will be a blast.
Neal RonaghanJun 04, 2020
For as good as the controls can feel, the only real lifeline is frequent checkpoints, but that doesn’t make the frustrating design and punishment much better. I wish Skelattack reminded me more of the great things of its Konami progenitors or its modern inspirations. Instead, this game just makes me want to go pick up a Castlevania or dig up Super Meat Boy again.

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