Pato Box8 critics
9.00 to 10.0
8.00 to 8.99
6.00 to 7.99
4.00 to 5.99
0 to 3.99
I may have started this review stating that Pato Box is a straight up Punch-Out!! clone, and at its core it certainly is. However, while the abstract world where a fighting Duck seeks answers is a setup that just doesn’t make sense, it happens to mould nicely with its presentation. It’s far from a perfect game, and the filler sections in between predictably never live up to the actual fights themselves. Yet, in spite of all this, Mexican developer Bromio has managed to make decent use out of the Punch-Out!! formula to craft something unique enough to separate itself from other clones that came before it.
Pato Box takes what made Punch-Out such a classic and builds on the gameplay by adding a wacky story and developed levels to explore. Despite the added features, Pato Box should be a short and fun game, but it extends playtime through frustrating boss fights with patterns that have to be learned. Many retro and arcade games, however, were made like this and were very successful, and Pato Box is a game for that type of player.
While its adventure mode-style exploration could do with a little more meat on its bones, we all know why we’re here - the Punch-Out!!-style bosses. The exploration sections fail to do the eye-catching visual style (and the story) much justice, but those brilliant big bads more than make up for it. Sprinkle in an '80s-style synth soundtrack that wouldn’t feel out of place in Hotline Miami and you’ve got a rough-yet-ready new contender on the Switch eShop.
All in all, this game is super fun and addictive. I for one am absolutely looking forward to more from Bromio and 2thing design studio. If this is what they’ve decided to give us as their first title, I’m figuring it only gets weirder from here. More weird games, please and thank you! I definitely recommend giving Pato Box a try, it’s currently available on PlayStation 4, PS Vita, Nintendo Switch, and of course Steam.
Pato Box stands out for several reasons, and there is clear inspiration from certain successful games and films. Developer Bromio does an admirable job at implementing these cohesively, but it’s unfortunate that difficulty is a flaw overshadowing this black & white revenge tale.
Pato Box has a neat idea: take your boxer out of the ring and into the corporate world. It tells a story fittingly silly for a boxer with a duck’s head. However, the lack of checkpointing and overly long exploration segments are a one-two punch of frustration. Some floors of Deathflock HQ seem impenetrable and while the boss fights are the star of the show, even they aren’t without problems. The concept isn’t beyond saving, and it’s still possible to have a good time, but too often Pato Box just left me incredibly frustrated.
Pato Box no es un juego perfecto y está lejos de serlo. Lo que sí es es una experiencia que desprende personalidad por cada uno de sus poros. Su sistema de combate es divertido y desafiante; sus personajes son entrañables y su dirección de arte llama la atención. Es un juego que lo tiene todo para llamar la atención del público que disfruta experiencias independientes y entregarles un rato entretenido y memorable.
Aquellos jugadores que echen de menos los desenfrenados y alocados enfrentamientos clásicos de la saga Punch-Out!! pueden desquitarse con esta propuesta que, a pesar de que no es exactamente lo mismo, destaca precisamente por plasmar unos excelentes combates de boxeo en plan arcade. El resto (es decir, lo vinculado con la exploración) no está a la misma altura y puede resultar algo monótono, pero insisto en que sólo por poder afrontar los enfrentamientos finales merece la pena adentrarse en este curioso Pato Box.