Trailer, Gameplay, & Screenshots
About this game
Developer: Tokyo RPG Factory
Content Rating: Everyone10+
The adventure of LOST SPHEAR begins in a remote town of Elgarthe where a young boy, Kanata, awakens from a devastating dream to find his hometown disappearing. Facing an ominous power that threatens the fabric of reality he must awaken the power of Memory to restore the ‘LOST’. To stop the world from disappearing forever, Kanata and his comrades set out to rebuild the world mustering different Memory and crafting the world around them.
Gamer Reviews69 Reviews
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Critic Reviews19 Reviews
However, that isn't to say that Lost Sphear isn't fun to play. The numerous gameplay features like vulcosuits, spritnite, and artifacts come together to create an enjoyable and complex turn-based system that promotes strategy. Here's hoping that Tokyo RPG Factory's next project takes that gameplay design and applies it to a heartfelt story that doesn't feel like it was assembled on a conveyor belt.
Lost Sphear has some good ideas and mechanics working together when it comes to battle, but everything else falls short and feels dull. The reused dungeons, backtracking, and slow-paced story don’t give me much to fight for, even if the end does come together in an interesting way. Sadly, the tedious grind through a milquetoast adventure is sour for far too long before coming together.
There is a clear graphical step up in both the characters and the world that has been created for Lost Sphear, as the developer continues to learn how to squeeze more out of the Unity engine. But, another area where the game disappoints is the soundtrack that has been penned by composer Tomoki Miyoshi, which, compared to his work on I Am Setsuna, isnât particularly memorable aside from a handful of tracks.