Overlooking the association with the questionable Johnny Turbo brand, Gate of Doom isn't all that bad, even if it's a long way from being a solid-gold classic. It certainly isn't on par with competitors from this particular era, but it at least manages to provide the essentials that make brawlers like this fun for one or two people for a short period. The modern enhancements - much like the game itself - do a satisfactory job at fulfilling the basic requirements.
There was potential in Gate of Doom. I almost want to go back and play it again now, but when I remember how frustrating it is, seemingly designed to kill me as many times as possible, I decide against doing so.