Fire Emblem: Three Houses for Nintendo Switch
Switch

Fire Emblem: Three Houses

Jul 26, 2019

Trailer, Gameplay, & Screenshots

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About this game

Content Rating: Teen

Summary

Three noble houses that are part of the Officer's Academy, an elite facility that trains students in the ways of weapons, magic and special skills. As a professor, the player must choose one of these houses to lead its students in grid-based battles with life-or-death stakes. Each house is comprised of many different students to meet and train, each with her or his own personality and skills. These students can interact with each other at the academy, strengthening their bonds and supporting each other on the battlefield.

Gamer Reviews

1651 Reviews
9.07
whatoplay
12 reviews
9.44
M3K
9.70
Dec 21, 2019

One of the best RTS I played so far

00
Nov 4, 2019

Game is great and beautiful. Appreciated the fully voiced dialogues.

30
Aug 27, 2019

Three routs is a must if you fully want to enjoy the game.

10

Critic Reviews

62 Reviews
8.84
Darryn BonthuysJul 25, 2019
Fire Emblem: Three Houses doesn’t change how it plays on the battlefield, but its greatest advancements lie in the moments between the horror of war. The bonds forged between comrades in arms, the drive to really get to know the cast who you spill blood with and the opportunity to truly learn about the finality of death all combine across a vast and sweeping fantasy epic that’ll leave you breathless by the time the credits finally roll.
Alex SeedhouseJul 25, 2019
Fire Emblem: Three Houses is unrivaled in its scope and execution on Nintendo Switch to resoundingly deliver strategic perfection, whether at home or on the move. With a memorable cast of characters each with their own motivations – complemented with remarkable voice acting – it is the meticulous worldbuilding that elevates it to become one of the best games available on the portable home console. More than that, it’s Fire Emblem at its very best.
Kallie PlaggeJul 25, 2019
There were characters I didn't talk to enough, students I didn't recruit, and far more effective ways to train my units. A second playthrough treads familiar ground in the beginning, but after learning and growing so much in the first, it feels fresh, too. That speaks to Three Houses' mechanical complexity and depth as well as the connections it fosters with its characters--and whether you're managing inventories or battlefields, it's the kind of game that's hard to put down, even when it's over.

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