About this game
Developer: David O'Reilly
Content Rating: Everyone
Everything is an interactive simulation game where every single object in the Universe is a playable character, from atoms to animals to planets to galaxies. The player can manipulate the world in infinite ways and construct their own, while exploring the interconnected relationships between everything. Narrated by the late British philosopher Alan Watts.
Gamer Reviews1 Review
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Critic Reviews5 Reviews
Everything really does deliver on its abstract concept, but only if you’re willing to boot it up with an open mind. There’s no action, or even a cohesive plot. There are no XP bars to fill or loot to collect – just a universe and you, and a desire to determine just who ‘you’ really are. The basic textures and colours (and the hilarious way creatures just roll about like possessed statues) might stifle some, but Everything’s worth is more than skin deep.
The trouble is, I’m already a hippie vegan with an interest in quantum mechanics. I already know everything is connected. So, I can only conclude that it’s not for me, but it isn’t necessarily a bad thing because of that. It isn’t a game though, it’s just a thing to start up and experience. Just don’t play it while on drugs, I feel like it’d do a lot more harm. Also just don’t do drugs, go and do push-ups and read about quantum entanglement or something.
Reviewing Everything feels so embarrassing. After discussing it for a few minutes, I feel like I want to thank you all for coming to my TED talk. That’s because it’s so impressionistic, existential, philosophical … all the things people invoke when they want to convince you that video games can be art. But Everything has a leg up on a lot of those art-installation-as-games. Everything is also a lot of fun!