Don't Knock Twice for Nintendo Switch

Don't Knock Twice

Oct 17, 2017
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About this game

Content Rating: Mature


Don't Knock Twice is a first-person horror game based on a psychologically terrifying urban legend. To save her estranged daughter, a guilt-ridden mother must uncover the frightening truth behind the urban tale of a vengeful, demonic witch. Explore a grand manor house and interact with almost every object you see. To find and save your daughter, you will explore all depths of the manor, searching for hidden clues and using items to fight or escape the terror that surrounds you. The game is based on the film, Don't Knock Twice, starring Katee Sackhoff (Battlestar Galactica) and directed by Caradog James (The Machine).

Gamer Reviews

22 Reviews
1 review
Sep 15, 2019

It's a pretty good short game. A few good jump scares and story isn't too bad, just don't expect too much. The ending scene didn't really fit in with the game.


Aggregate Gamer Reviews

Critic Reviews

4 Reviews
Ryan CraddockOct 17, 2017
On a platform that is destined to become almost overcrowded with colourful, vibrant, ‘happy’ games, having a burst of horror as an option is very welcome indeed. Unfortunately, this isn’t the game to showcase the genre, nor is it one to showcase games in general.
Jamie WardOct 17, 2017
Ultimately, Don’t Knock Twice is the type of game that the Switch does not currently have a lot of, and for that alone, some might be inclined to try it out. It’s cheap to buy and it takes less than two hours to complete, so for those that enjoyed the movie then this can be a decent companion. For everybody else, I feel there is far too little to fully enjoy the experience. There is little to no replay value, once you’ve finished the game, there is no reason to go back.
Renan FontesOct 17, 2017
The scariest thing about Don't Knock Twice is how poorly it plays on the Nintendo Switch. Constant stuttering, clipping, and lag shatter immersion before it can even happen. Without the novelty of virtual reality, the manor is just another haunted house with bland puzzles to pad a painfully short campaign. Gameplay boils down to interacting with as many objects as possible in order to find the right item to proceed over and over again.

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