ChromaGun for Nintendo Switch


Jan 22, 2018
To get a playcore, a minimum of 30 gamer ratings and 3 critic reviews are required.

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About this game

Developer: Pixel Maniacs
Content Rating: Everyone10+


You're here to test our newest, state-of-the-art military-grade color-technology: The ChromaGun (patent pending)! Use it to try and solve our meticulously designed test chambers. The basic principle is as easy as applying it is complex: Exit the chambers via the exit doors. But be weary of the WorkerDroids in charge of maintaining the chambers. They’re not exactly what you and I would call "human friendly." Use the ChromaGun to colorize walls and WorkerDroids to progress in the chambers. WorkerDroids are attracted to walls of the same color. Using that mechanic, try to reach the exit door of each chamber. Some doors are more complicated to use than others: They can only be opened using door triggers and only stay open as long as the triggers are occupied. If all of this sounds like your brain can handle it, congratulations! You're the perfect candidate for our test chambers! That being said, welcome and good luck!

Gamer Reviews

9 Reviews

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Critic Reviews

9 Reviews
Dom Reseigh-LincolnJan 22, 2018
Despite feeling a little too short in all, there’s no denying the satisfying allure of ChromaGun’s first-person puzzlery. More a hat-doffing love letter to Portal than a clone, it offers a unique experience on Switch - one sure to having many a cheek flushed with happy colours.
Daniel NewMar 02, 2018
If, like me, you like this sort of thing, you’ll sort of like ChromaGun. The game’s inspirations are obvious, and although its puzzle credentials are well earned, it ultimately feels inconsequential. ChromaGun has just received a free demo on Switch, which is handy, as it’s the perfect example of something to try before you buy.
John RairdinJan 22, 2018
Looking back on my experience I quickly realized that I’d seen most of what the game had to offer within the first hour. Even the test chambers themselves exist in a completely stagnant state, with only the occasional out of place ceiling tile or damaged wall to break up the monotony. The story as well seems to exist only to emulate the evil science motif of Portal rather than to tell an actual story.

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