Trailer, Gameplay, & Screenshots
About this game
Developer: Drakkar Dev
Content Rating: Mature
Blackwind is a top-down sci-fi action game that puts you in the shoes of a teenager trapped inside a prototype battle armor suit during an alien invasion. Face off against enemies, cut through their ranks, and fight back in a last-ditch attempt to stop a planetary invasion. When the starship Pandora is shot down, James Hawkins finds himself trapped inside a military prototype Battle Frame armor as he hurtles towards Medusa-42. As the Raknos hordes ravage the planet and leave every human mining colony in ruins, James doesn’t have long to discover how to operate the Battle Frame if he wants to survive his dangerous surroundings and find his missing father.
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Critic Reviews2 Reviews
This all leads to Blackwind being somewhat underwhelming outside of combat. It’s ultimately a little too loyal to its inspirations. Despite being a brand new game, it often feels incredibly dated. It isn’t downright bad by any means, just like going back and playing the original God of War on PS2 isn’t bad either. But that design is really only excusable in the context of its time. Blackwind will have some appeal to hardcore fans of early 2000’s action games, but without those rose tinted glasses, there isn’t much here to help it rise above mediocrity.
I’m not ashamed to admit that towards the end of my time with Blackwind, I muted the game. I only unmuted it whenever I encountered a boss in order to hear the music. It’s a shame but my enjoyment of the game increased as soon as I stopped listening to it. However, that alone did not make the game good. Enemy design and environments are very samey, the map is barebones and does not hint at all about how to progress, wall buttons that unlock doors are often easy to miss and the camera angles can often hide them from you. This is just a small selection of game design missteps that I would easily overlook if the game had more going for it.