Black Future '88
Trailer, Gameplay, & Screenshots
About this game
Content Rating: Teen
Black Future ’88 is a Synth-Punk roguelike 2D action Shooter. Vertically climb an always evolving procedural tower to reach the top and kill its insane owner…before your heart explodes. Shoot, slash, dash and upgrade yourself to survive the endless waves of deadly traps, homicidal AI and colossal Wardens standing in your way in a stylish alternative version of 1988. The world is reeling from a nuclear cataclysm, created by Duncan, the tower architect. The First of his bombs fell in the summer of 1988, and by December they had blacked-out the sun with endless rain. We decided to stop keeping time after this, and it’s been 1988 ever since. Everything that lived through the initial attack will die in the extreme floods that followed. These are the times after, where there are no more months, or even weeks…everything is measured in minutes left to live. Take on the mantle of one of the last remaining misfit survivors, and fight your way to the top of the tower to kill the architect and stop the endless nuclear rain. Ascend to die, and die to survive.
Gamer Reviews107 Reviews
Aggregate Gamer Reviews
This game has not been reviewed. Be the first to review it!
Critic Reviews16 Reviews
Black Future ’88 is almost a quintessential throwback to ’80s arcade games, with rock-solid gameplay taken straight from the era and mixed in with several interesting and unique gameplay twists. You may only get eighteen minutes at a time to take everything in, but what you’ll be hit with is a heavy dose of fast-paced action, a killer soundtrack, and and a ton of weapons and gameplay features to work with that reward you for experimenting and exploring every bit of Skymelt. You may be trapped in the ’80s here, but at least you’re trapped alongside some of the best parts of it.
While I like the look and overall vibe of Black Future ‘88 there was never anything that really compelled me to keep playing, leveling up only unlocked things that I might find in Skymelt and while I found one playable character while exploring, I have no idea how I unlocked the second one. It's the little things like that make me feel Black Future ‘88 needs more polish and more carrot to live up to its full potential.
I loved my time with Black Future ’88. It’s hard, it’s fun, it’s memorable. In a genre that I have felt has been stagnating a bit over the past year or so, SUPERSCARYSNAKES is here to slap us back into reality. While it doesn’t wholly redefine roguelikes, it does enough to make it stand in a class of its own. I’m going to be craving “one more run” for a long time, and I’m going to have that soundtrack stuck in my head for even longer. This is a great game. Don’t miss it.