Trailer, Gameplay, & Screenshots
About this game
Developer: Plausible Concept
Content Rating: Teen
The king is dead at the hands of Viking invaders. Hope is a distant glimmer in the fog, fading fast with every passing moment. As you rise to take your father's place as ruler, it will fall to you to stage your defenses. But make no mistake – this is no fight for victory, but a desperate grasp for survival. Bad North is a charming but brutal real-time tactics roguelite. Defend your idyllic island kingdom against a horde of Viking invaders, as you lead the desperate exodus of your people. Command your loyal subjects to take full tactical advantage of the unique shape of each island. Everything is at stake: fail, and watch the blood of your subjects stain the ground red. It's charmingly brutal, with beautiful procedurally-generated islands and adorable soldiers juxtaposed against the blood-stained realities of war. You control the broad strokes of the battle, giving high level commands to your soldiers who try their best to carry them out in the heat of the moment. It’s accessibly deep, with simple player inputs masking a dynamic combat simulation that make it inviting to new players while challenging veterans. Keep fighting, warriors. Not for power or riches or glory, but for hope of peace to come once again in the harsh lands of the Bad North.
Gamer Reviews17 Reviews
Aggregate Gamer Reviews
This game has not been reviewed. Be the first to review it!
Critic Reviews11 Reviews
Bad North makes decent use of the Switch controls. It’s easy enough to get the hang of the buttons, and if you’re playing in handheld mode you can do pretty much everything you need to using the touchscreen. This is definitely an addictive game. It is lovely to behold and can trigger surprisingly emotional reactions. Overall, it’s very well made, with enough of a challenge to keep sharp minds engaged.
A slice of Viking strategic combat right out of the heart of Scandinavia’s indie development scene, Bad North joins the likes of Element at the vanguard of a new wave of smart yet intrinsically accessible real-time strategy titles. With enough enemy variance to convince you you’re playing an interactive episode of the Vikings TV show, this endlessly entertaining sea of bitesize battles will teach you to fear - and love - the sound of the oncoming horde.
By taking a genre that thrives on its deep mechanics and attempting to streamline it into something anyone can pick up and play, we’re left with an experience that doesn’t wholly appeal to anybody. It sucks because there was so much potential here, and it ends up shooting itself in the foot before it really has the chance to bear fruit.